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Map Ideas

Discussion in 'Mapping' started by Lizard Of Oz, Dec 14, 1999.

  1. Lizard Of Oz

    Lizard Of Oz Demented Avenger

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    I have more ideas than I do time or talent. Someboby make these: /~unreal/ubb/html/smile.gif
    <UL TYPE=SQUARE><LI>Space Shuttle and Launch Pad
    <LI>Ocean research station from the Movie "Deep Blue Sea"
    <LI>Artic research station from the movie "The Thing" (John Carpender)
    <LI>Football Stadium
    <LI>Gilligan's Island
    <LI>Myan/Aztec Temple
    <LI>Boeing 747 (757, Airbus 3**,whatever) in flight. (hi Yellow5!)
    <LI>The Great Pyramids and the Sphinx of Giza.
    <LI>St.Basil's Cathedral in the Kermlin of Moscow (search www for pictures)
    <LI>Angkor Temples of Cambodia (search www for pictures)
    <LI>Col. Kurtz's camp from the movie "Apocalypse Now."
    <LI>Missle Silo (Minute-Man, Titan][, etc...)
    <LI>Gila Cliff Dwellings of New Mexico (search www for pictures)
    <LI>Moon base ala "2001 Space Odyssey" and/or Big Wheel space-station.
    <LI>An Under-construction High rise building.
    </UL>

    ------------------
    "There is no point in tip-toeing through life to get safely to death."
    "Whom ever sacrifices freedom for security get's nor deserves either."
     
  2. Who

    Who ----

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    I think I have enough editing skills to make a good map but I have never had any idea of what to make. I have been looking everywhere for ideas so thank you for yours. I like the 'Deep blue Sea' , Mayan/Aztec ideas.
     
  3. Jenkins

    Jenkins America's Greatest Kitten Mitten

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    Those are some pretty good ideas, I'm working on Broadside from Tribes, that will be a nice map, if I could ever get the textures.



    [​IMG]
    Jenkins
     
  4. Lizard Of Oz

    Lizard Of Oz Demented Avenger

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    ..and a few more:

    <UL TYPE=SQUARE><LI>Theme Park/Carnaval/Fair. (Roller-coasters, Faris (sp) Wheel, Etc...)
    <LI>The Effiel Tower.
    <LI>"Deep Space Nine" space-station (exterior?)
    <LI>Nuclear Reactor facility.
    <LI>Aircraft Carrier
    <LI>The Hindenburg Zeppelin in-flight (interior, exterior)
    <LI>W.M. Keck Observatory, Mauna Kea, Hawaii. (search www for pics)</UL>

    [​IMG]
    "There is no point in tip-toeing through life to get safely to death."
    "Whom ever sacrifices freedom for security get's nor deserves either."
     
  5. Wanderer

    Wanderer New Member

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    You wanna know what scares me? That if done right, all of these ideas are possible.

    If not you can go hog wild and make a T&L required map and make it for Q3a /~unreal/ubb/html/smile.gif
     
  6. Jenkins

    Jenkins America's Greatest Kitten Mitten

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    T&L?


    [​IMG]
    Jenkins
     
  7. Stryker

    Stryker New Member

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    I am actually making an Aircraft Carrier right now. It is to scale and designed after a very high detailed Model I have of one. (there will not be quite as much detail in the level though to save some frame rate)
    It is comming along nicely.
     
  8. Wanderer

    Wanderer New Member

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    T&L (transformations and lighting) is a quick way of saying geometry processors.

    Read up on them at various hardware sites like Anandtech.
     
  9. azide

    azide New Member

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    how bout
    ...football stadium
    ...area 51 with runway
    ...ellis island with statue of liberty
    ...graceland! with a picuture of that fat man himself somewhere as an easter egg.

    [​IMG]
     
  10. Jenkins

    Jenkins America's Greatest Kitten Mitten

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    Aircraft Carrier eh? That might be nice to see, can't wait. I'm kinda stumpped on ideas though, what should I make?!?! (or try to make)

    [​IMG]
    Jenkins
     
  11. FenderTX

    FenderTX New Member

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    i'm thinking ungodly high poly counts with the eiffel tower..but man that would look cool.
     
  12. purice

    purice coon dog

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    how about an atf assault on the branch davidian compound
    or, dare i say, cops vs. trenchcoat mafia
    at columbine high

    i've recently been looking at old d&d maps
    for ideas, theres a plethora of goodness in those dusty old pages

    off topic:
    does anyone have a good technique for caves? i pretty much build a cube, chop off sides w/ deintersect and daisy chain away.
    it looks pretty nice but the polys add up quickly.
     
  13. Wanderer

    Wanderer New Member

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    Eifel Tower? Easy just make a bunch of masked textures instead of actually making the peices. Then make invisible collision hulls to act as the girders.

    See I told ya. A little ingenuity and the Unreal engine will love ya for it. And you'll get bonus points for actually thinking at Nali City.
     
  14. NarkyBark

    NarkyBark New Member

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    Hmm... bonus points... I wouldn't count on that /~unreal/ubb/html/wink.gif
     
  15. Wanderer

    Wanderer New Member

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    Ok, so you win bonus points with the players by giving them somewhere familiar to play without making it so that you need a $10,000 workstation on crack to play it /~unreal/ubb/html/smile.gif
     

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