I don't know about you guys, but one of the things I've loved most about this series is the wide variety of maps and the environments they take place in. I'd like to see a return to some wild venues that don't really make logical sense, yet fit perfectly in the Unreal universe. I think UT99 and UT2k4 did a good job of this, maybe UT3 to a lesser extent.
It could be atop buildings miles high, on a space rock with no atmosphere, or in the mouth of a freakin' volcano. The more surreal the environment is, the better IMO.
I'm curious what others out there in the community like. Do you pay much attention to these sort of things?
It could be atop buildings miles high, on a space rock with no atmosphere, or in the mouth of a freakin' volcano. The more surreal the environment is, the better IMO.
I'm curious what others out there in the community like. Do you pay much attention to these sort of things?