Map idea...

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$n][pErMan

UnWheel Server Guru!
Aug 29, 2004
663
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With the new version containing demolition (which I found to be very fun in the beta)... I think a cool map would be one with the jumpads from RM-Torpedo and make it so you can only hit other people from spawning from a point and driving to a jumpad on a stright track in space and you will have to make it so that cars hit midair. Might make for a long round.... but would be funny as hell :lol: :lol:
 

JamesBong

'JeeP' addict
Sep 18, 2002
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i was thinking of that one map for destruction derby for playstation 1... pike arena or something like that. its just a big dirt bowl stadium with raised sides and a hump in the middle to jump over

hey snipe,speaking of stadiums....
JeeP: has voted for UWRC-SuperCross.ut2 !!!!! :lol: :)
 

$n][pErMan

UnWheel Server Guru!
Aug 29, 2004
663
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JamesBong said:
hey snipe,speaking of stadiums....
JeeP: has voted for UWRC-SuperCross.ut2 !!!!! :lol: :)
haha .... I have it installed on my client .. just not on the server yet ... been so pressed for time lately. I will try and get it on tonight... if not... defenetly before the burnout tomorrow ;) :lol:
 

$n][pErMan

UnWheel Server Guru!
Aug 29, 2004
663
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JamesBong said:
primal says your missing like 4 maps or something.... maybe you should re-install..... or ???? lol :D :lol:
Reinstall = not an option. However ... if you know what maps I am missing .. feel free to email them to me like before. Only one im aware of is supercross ;)
 

ProjectX

Nicholas 'ProjectX' Udell - UnWheel Maps
Jan 9, 2004
1,223
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Right behind you.
Deadline Approx. December 10th

Includes:

  • Demolition Gametype
  • A couple of new maps (about 6)
  • A couple of remade/fix maps (Caribbean, Industry, Faerie)
  • Realtime Reflections on Cars
  • Damage system during races, etc
  • -mod support
  • Own menu, etc.
  • Record system, best lap-times recorded on our internet server and are accessible from in-game, showing top world-wide lap times
  • A couple o' new vehicles#
  • When you finish a race the race doesn't end instantly, it lets the next two players finish too (or waits 30 seconds)
  • New turbo FX
  • No more motionblur, due to system problems
  • loads of other stuff I've forgotten

As you can see, we ain't been idle.