I need an animation function that works in the background.
One of my weapons has a fire and a zoom function.
The fire has an animation which is rather long, so I can't use the zoom function until it's finished.
I tried PlayAnim and LoopAnim.
I thought of loopanim since it was supposed to loop forever, I thought that maybe it's a background-ish function, so that the weapon can function when it loops.
Anyone have any idea about how I may be able to use the altfire function when the fire anim is still runing?
One of my weapons has a fire and a zoom function.
The fire has an animation which is rather long, so I can't use the zoom function until it's finished.
I tried PlayAnim and LoopAnim.
I thought of loopanim since it was supposed to loop forever, I thought that maybe it's a background-ish function, so that the weapon can function when it loops.
Anyone have any idea about how I may be able to use the altfire function when the fire anim is still runing?