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Looking For a Sound Effect...

Discussion in 'Original Unreal Tournament' started by Skakruk, Jul 25, 2009.

  1. Skakruk

    Skakruk  

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    .
     
    Last edited: Jun 29, 2011
  2. hyrulian

    hyrulian Rainbow Brite

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    Next time I'm on my desktop, I'll take a look to be sure ... but if you're willing to check out what is a guess of where I think I remember seeing it ...

    Go to the Actor browser first and open Botpack.u again. (This is necessary because iirc the entire Botpack.u package isn't loaded on launch of the editor.) Then go to the Sounds browser and check all the categories in the Botpack package for that killing spree noise. Good luck!
     
  3. Wormbo

    Wormbo Administrator Staff Member

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    Look at the KillingSpreeMessage source code, that class should be some somewhere under Actor >> Info >> LocalMessage.
     
  4. GreatEmerald

    GreatEmerald Khnumhotep

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    It says:
    Code:
            P.PlaySound(sound'SpreeSound',, 4.0);
    So it's SpreeSound, probably in Botpack.
     
  5. War_Master

    War_Master Member

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    I wonder why they used PlaySound instead of ClientPlaySound... any takers?
     
  6. Wormbo

    Wormbo Administrator Staff Member

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    Because LocalMessage static functions are already executed clientsidely.
     

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