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Level IIIA Armour

Discussion in 'General Infiltration Discussion' started by Burger, Apr 14, 2006.

  1. Burger

    Burger Lookin' down the iron-sights...

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    I came across this link which shows the penetration of different shots on Level IIIA armour. Good read, and as they say, "Rifles are rifles and pistols are pistols". I don't know - hopefully someone will: What do you loose when shot 1-3 times with a small calibre weapon in INF? Stamina? (or) Health? or a combo of both?

    The bots I play against have at least 5.56 rifles equipped, so ~9mm calibre weapons i have no idea about.

    Thoughts?
     
  2. sir_edmond

    sir_edmond In my own world

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    I am never using the MP5 again.......
    Some of you do know what I WAS a fan of using smgs
     
  3. Clutch

    Clutch New Member

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    wow, you broke an mp5 enthusiast. i thought it could never be done. there was no .50 cal test :p. i wonder what would have happened.
     
  4. BTH

    BTH Dickcheese Faggot

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    INF soldiers are supposed to be using AP armour, if not they wouldnt even bother going to combat with SMG's. Mercenary forces, and some special forces have the privilege of using ammo which is *forbidden* to regular troops
     
  5. geogob

    geogob Koohii o nomimasu ka?

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  6. Logan6

    Logan6 TC Vet

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    Good ****! Liked the article about the shotgun spread. Maybe I'll take a look again at my shotgun mutator.
     
  7. sir_edmond

    sir_edmond In my own world

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    What is interesting is that the IIIa armour in INF has a plate in the front.
     
  8. keihaswarrior

    keihaswarrior New Member

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    LOL! .... :rolleyes: uhhh no.

    ---------------------------------------
    Great find Burger! I especially like the difference between the 9mm and 5.56mm
    9mm
    [​IMG]
    5.56mm from AR15 :eek:
    [​IMG]


    First of all you can choose the loadout for the bots you play against. A good method for testing damage is too shoot teammates. It will show their remaining hitpoints when you look at them up close.
    To answer your question:
    Shooting llla armor in INF does 1 damage to the front and 3 to the back for most of the pistol calibers ingame.
    This causes most good players to aim for the legs because:
    1) The leg hitbox is just as big as the torso
    2) Shots to the legs always do full damage
    I hope we can get RealTargets back to fix this... *wink @ Geo
     
    Last edited: Apr 14, 2006
  9. Psychomorph

    Psychomorph  

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    What distance the AR-15 was fired from? It seems not to get fragmented.
     
  10. BTH

    BTH Dickcheese Faggot

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    um... you can kill an inf player with a level3 shooting them to the chest with a few mp5 shots... do they really only do 1% damage?
     
  11. Burger

    Burger Lookin' down the iron-sights...

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    Anyone interested in doing an INF_Instagib mut?:D

    @clutch: I was unhappy about the lack of .50cal info, but they had the 7.62, and if that's any indication...

    Anybody look at the other experiments? The original box 'o truth is interesting.

    EDIT: @Psychomorph:
    AR-15
    I dunno what distance. What does this look like?
     
    Last edited: Apr 14, 2006
  12. Clutch

    Clutch New Member

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    good point...

    :sniper::boom:
     
    Last edited: Apr 15, 2006
  13. OICW

    OICW Reason & Logic > Religion

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    It's not a Type III plate in the IIIA vest though, otherwise you'd be able to survive rifle shots to the chest from the front.
     
  14. ravens_hawk

    ravens_hawk New Member

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    Note that clay is not an elastic material (unlike skin and tissue etc) and thus is not the best metod for testing the damage done to a body. It will however show the temporary damage/cavity left by the bullet. So it's useful for setting standards and seeing how much brusing or fractures may occur.

    BTW the AR-15 shot looked like it did fragment, note the jacket was left behind... Either way flesh reacts differently than clay to bullets, and bullets to the surface that they strike.
     
  15. Clutch

    Clutch New Member

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    you make alot of good points but your avatar burns my retinas :y5:
     
  16. Lethal Dosage

    Lethal Dosage Serial Rapis...uh, Thread Killer

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    Interesting link, definately a bookmark. Note the part about the 7.62x39.
     
  17. - Lich -

    - Lich - New Member

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    Inf armor has a number of hit points, and when these are used up the weapon does normal dmg, thats why you can kill with a mp5 on armor.
     
  18. geogob

    geogob Koohii o nomimasu ka?

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    awww. Terminal ballistics. So many things I wanted to solve in RT. But the fact that Epic screwed up the AttachDecal native function pissed me off just a little too much.
     
  19. Psychomorph

    Psychomorph  

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    Miss the good old 2.86 days, where no armor existed.
     
  20. M. Fenix

    M. Fenix C:\Users>format /all [y/n?]_

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    Only the first shot, subsequent shots increase the damage rate as it weakens the armour, otherwise it would take a lot more mp5 shots.
     

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