W
Warren
Guest
Hey! How's it going? /infopop/emoticons/icon_biggrin.gif Seriously, just wanted to let you know that if you need information on the weapon damage numbers, we've updated the Design Notes in our Map Depot.
On another note, it looks like some kind of standards need to be set for the texture packs. From what I understand, if you add textures without taking any away, it won't ruin compatibility for older maps that use them. That's not a big problem, but when people subtract some of the old textures for any reason, it ruins the ability to play older maps that need them. In either case, it may be a good idea to personalize the texture packs when you include them with your map. Franky_RealTextures.utx or whatever it takes to keep texture packs from stepping on each other and causing headaches later on. If someone has better ideas to deal with this, post them here! Also, if there's something you'd like to see on the Map Depot, post that here too!
On another note, it looks like some kind of standards need to be set for the texture packs. From what I understand, if you add textures without taking any away, it won't ruin compatibility for older maps that use them. That's not a big problem, but when people subtract some of the old textures for any reason, it ruins the ability to play older maps that need them. In either case, it may be a good idea to personalize the texture packs when you include them with your map. Franky_RealTextures.utx or whatever it takes to keep texture packs from stepping on each other and causing headaches later on. If someone has better ideas to deal with this, post them here! Also, if there's something you'd like to see on the Map Depot, post that here too!