Hey all,
We are two students studying games design and are currently undergoing our pre-production phase for our final major project, for our 3rd and final year of studies. We are developing it using the UDK and would much appreciate all the help and guidance we could get into understanding some of the functionalities, tools and procedures that the UDK has to offer. Of course, we too will contribute our own knowledge towards forums also.
Here is the current problem we are struggling to solve at the moment;
Imagine a Rubix cube, we need to turn one of the sections of the rubix cube around on a timed basis, so in other words the movement is triggered by a timer. Is this possible to replicate in UDK and if so how?
Thanking you in anticipation.
Grinding4Rupees.
We are two students studying games design and are currently undergoing our pre-production phase for our final major project, for our 3rd and final year of studies. We are developing it using the UDK and would much appreciate all the help and guidance we could get into understanding some of the functionalities, tools and procedures that the UDK has to offer. Of course, we too will contribute our own knowledge towards forums also.
Here is the current problem we are struggling to solve at the moment;
Imagine a Rubix cube, we need to turn one of the sections of the rubix cube around on a timed basis, so in other words the movement is triggered by a timer. Is this possible to replicate in UDK and if so how?
Thanking you in anticipation.
Grinding4Rupees.