Lets start porting

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sir_edmond

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Aug 12, 2003
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TTR has ported to UT2K4 why hasnt work started?

TTR team on there forums said:
...is done! Wasn't that hard and only took me about 5 or 6 hours. I applaud Epic for making it so easy (except for the new ammunition constructs grrr). The only thing not working that I noticed in the latest build I gave the team is that grenades can't be selected as a weapon. Doh. Anyways, I can't wait to get cracking making some awesome interfaces and integrating our old objective-based gamemode more "compatible" with ****. That will save us quite a bit of time in several areas of work that still needs to be done. Stay tuned!
 
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Mappie

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I have to agree, Almost do you know that is has? If so great Ill shut up. If not then well the community doesnt know so the question is not a stupid one. It legit because sentry has been vague on the information that it has been handing out. Which I dont blame them for due to issues in the past. I hope at some point in the near future we will get a clearcut update on whats going on.
 

geogob

Koohii o nomimasu ka?
Snake13 said:
what the hell are you guys talking about? that post is talking about porting from UT2k3 to UT2k4, NOT UT to UT2k4.

Yeah that's what I thought... the 5 or 6 hours didn't make any sense. :eek: Nevertheless, i'm generally against this kind of pressure thread, but Almost's reply leads one to think: Is he refering to pure speculations, factual knowledge or incidious rumors?

[0.02]For a mod that lives so much around its [closed] community, at least a little information might be welcomed.[/0.02]




EDIT: And if we knew, we wouldn't have stupid and useless thread like this one to start with ;)
 
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Dr.J

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Nov 25, 2001
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... all i can say is that youre not the developer, youve got no right to pressure/expect to be in the know as to what the team is even doing :rolleyes: if you wanna show them how YOUR game making hand is way strong go ahead. show them how you can set an example and why you should work faster if at all.
 

fist_mlrs

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Jan 4, 2001
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most of inf subclasses actor classes that don't exist anymore in 2003/04, how about this for a reason why it hasn't been ported yet?

you guys are becoming more paranoid every new day. instead of asking questions you know you won't get an answer to, why not constribute some work? im currently in the need of an coder to support me in a little addon project im working at. in case anybody is interested please call me and i'll send you the concept :p
 

cracwhore

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Oct 3, 2003
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If this "add on project" is "INF Football" or "INF Hockey"....yes...god yes....

I will pay you dollars....lots of dollars.....

And by dollars I mean "popsicles"....

And by popsicles, I mean..... :lololol: This really stupid and pointless smiley.
 

spm1138

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Dr.J said:
... all i can say is that youre not the developer, youve got no right to pressure/expect to be in the know as to what the team is even doing :rolleyes: if you wanna show them how YOUR game making hand is way strong go ahead. show them how you can set an example and why you should work faster if at all.

Inf fans, eh? :rolleyes:


...


:D
 

sir_edmond

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fist_mlrs said:
you guys are becoming more paranoid every new day. instead of asking questions you know you won't get an answer to, why not constribute some work?

I am learning how to map right now, and i have some good ideas.