Well we did get some ppl to play today, but we had to keep voting for map, because Chaptor1 seems to have all kinds of maps on rotation. I would ask Gab to change the rotation, but first we should figure out what to change it to!
The main concern is obvious. We could have 3 or 4 people playing most of the time, and maybe up to 6 at a time. Most XMP maps are designed for more people. But some are still playable especially if you know the map well and know how to use the radar to track hackers. With that in mind, I propose the following:
Now I know there are lots of other maps, especially stock ones, that people might want. Here are a few reasons why I didn't list them:
First, if you can easily get a Raptor and drive it across the map, you could end the map too soon and the other team may have no chance to catch you. Garden falls into that, and so does Sirocco and Nakoja. Rampant is ok because you can lock the garages, and Lowlands is ok because you need to keep hacking generators (can't just drive from base to base).
Second, if the base is too big and has too many paths, you might miss each other. Again Garden has that. Alcazar too.
Thirdly, if there are two or more completely separate paths from base to base (front path / back path) again you miss each other easily. Alcazar, Sunset Beach.
I hope this makes sense. Everyone please go over my proposed rotation and make suggestions.
The main concern is obvious. We could have 3 or 4 people playing most of the time, and maybe up to 6 at a time. Most XMP maps are designed for more people. But some are still playable especially if you know the map well and know how to use the radar to track hackers. With that in mind, I propose the following:
- Rampant
- Lowlands
- Freefall
- CBP-Wonderwoods
- APv2-Minos
- APv2-RGB
- APv2-Avalanche-FMI
- cXp-HeavenlyHell-RC
- Castle-RGB
Now I know there are lots of other maps, especially stock ones, that people might want. Here are a few reasons why I didn't list them:
First, if you can easily get a Raptor and drive it across the map, you could end the map too soon and the other team may have no chance to catch you. Garden falls into that, and so does Sirocco and Nakoja. Rampant is ok because you can lock the garages, and Lowlands is ok because you need to keep hacking generators (can't just drive from base to base).
Second, if the base is too big and has too many paths, you might miss each other. Again Garden has that. Alcazar too.
Thirdly, if there are two or more completely separate paths from base to base (front path / back path) again you miss each other easily. Alcazar, Sunset Beach.
I hope this makes sense. Everyone please go over my proposed rotation and make suggestions.