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Let's have a poll on us older gamer's reflexes.

Discussion in 'Off Topic' started by Fuzzle, Aug 16, 2011.

?

asdf

  1. 150-199 ms

    0 vote(s)
    0.0%
  2. 200-249 ms

    7 vote(s)
    14.0%
  3. 250-299 ms

    15 vote(s)
    30.0%
  4. 300-349 ms

    15 vote(s)
    30.0%
  5. 350-399 ms

    6 vote(s)
    12.0%
  6. 400-449 ms

    2 vote(s)
    4.0%
  7. 450-499 ms

    0 vote(s)
    0.0%
  8. 500+ ms

    1 vote(s)
    2.0%
  9. Porkchop sandwiches.

    4 vote(s)
    8.0%
  1. JohnDoe641

    JohnDoe641 Killer Fools Pro Staff Member

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    I seem to be averaging about 220 using peripheral vision and 250 - 270 looking right at it. A few times it immediately changed colors after starting it and gave me 290 or more and once it gave me 10.657 because it changed to white.
     
  2. SleepyHe4d

    SleepyHe4d fap fap fap

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    Hey I found a little trick. Right after you press start then click and hold down on the stop button so you only have to release it when the color changes.

    This actually improved my average to around .210 and I was even able to get 0.090 once. :eek:
     
  3. -Jes-

    -Jes- Tastefully Barking

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    23:07 in the evening, just watched Gump. Pulling 350's down.
     
  4. JohnDoe641

    JohnDoe641 Killer Fools Pro Staff Member

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    Hahha, that's cheating. Well, maybe not since there's a small delay from mouse click to registering it. I tried it and it dropped my average peripheral vision reflex to 185 - 190 and my looking score at 220 - 230.

    I must really be slow as hell clicking that mouse to make such a difference or it could be because the mouse is getting old and worn out because sometimes it double clicks on single clicks and doesn't register at all at other times. :/
     
  5. Zer0

    Zer0 .

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    220 - 230. Flawed test though, it doesn't take software and hardware lag into consideration.
     
  6. Jacks:Revenge

    Jacks:Revenge ╠╣E╚╚O

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    sounds like someone is making excuses...
     
  7. Rambowjo

    Rambowjo Das Protoss

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    I mostly hit 300-350. Pretty normal for a human. Most games these days don't really require lightning reflexes though.

    edit: If you click the stop button, without letting go and wait for the colour change to let go, you can basically cut off 50-100 ms :p
     
    Last edited: Aug 16, 2011
  8. Jackal

    Jackal Crapass

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  9. Zur

    Zur surrealistic mad cow

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    It uses Javascript. Not exactly the best solution for a split-second test and is browser dependant. Tests using a Java applet are probably more reliable.

    Code:
    <script language="JavaScript">
    <!--
    
    //Reflext Tester- By Andy Scott (based on script by Jasper van Zandbeek)
    //http://www.geocities.com/SiliconValley/Station/4320/
    
    var startTime=new Date();
    var endTime=new Date();
    var startPressed=false;
    var bgChangeStarted=false;
    var maxWait=20;
    var timerID;
    
    
    var colors=new Array("tomato","chocolate","limegreen","crimson","darkslategray",
    "aliceblue","mediumslateblue","cornflowerblue","darkorchid","darkkhaki","coral",
    "darkolivegreen","cadetblue")
    
    if (document.all||document.getElementById)
    document.write('<div id="reflex" style="width:135px;height:135px;border:1px solid black" onClick="stopTest()"></div>')
    
    function startTest()
    {
            if (document.all)
            document.all.reflex.style.backgroundColor=colors[Math.floor(Math.random()*colors.length)];
            else if (document.getElementById)
    	document.getElementById("reflex").style.backgroundColor=colors[Math.floor(Math.random()*colors.length)];
            else if (document.layers)
            document.reflexns.document.reflexns_sub.document.bgColor=colors[Math.floor(Math.random()*colors.length)];
    	bgChangeStarted=true;
    	startTime=new Date();
    }
    
    function remark(responseTime)
    {
    	var responseString="";
    	if (responseTime < 0.10)
    		responseString="Well done!";
    	if (responseTime >= 0.10 && responseTime < 0.20)
    		responseString="Nice!";
    	if (responseTime >=0.20 && responseTime < 0.30)
    		responseString="Could be better...";
    	if (responseTime >=0.30 && responseTime < 0.60)
    		responseString="Keep practicing!";
    	if (responseTime >=0.60 && responseTime < 1)
    		responseString="Very slow..";
    	if (responseTime >=1)
    		responseString="Did you fall asleep?";
    
    	return responseString;
    }
    
    function stopTest()
    {
    	if(bgChangeStarted)
    	{
    		endTime=new Date();
    		var responseTime=(endTime.getTime()-startTime.getTime())/1000;
                    if (document.all)
    		document.all.reflex.style.backgroundColor="white";
                    else if (document.getElementById)
    		document.getElementById("reflex").style.backgroundColor="white";
                    else if (document.layers)
                    document.reflexns.document.reflexns_sub.document.bgColor="white";      
    		alert("Your response time is: " + responseTime + " seconds " + "\n" + remark(responseTime));
    		startPressed=false;
    		bgChangeStarted=false;
    	}
    	else
    	{
    		if (!startPressed)
    		{
    			alert("press start first to start test");
    		}
    		else
    		{       
    			clearTimeout(timerID);
    			startPressed=false;             
    			alert("You pressed too early!");
    		}               
    	}
    }
    
    var randMULTIPLIER=0x015a4e35;
    var randINCREMENT=1;
    var today=new Date();
    var randSeed=today.getSeconds();
    function randNumber()
    {
    	randSeed = (randMULTIPLIER * randSeed + randINCREMENT) % (1 << 31);
    	return((randSeed >> 15) & 0x7fff) / 32767;
    }
    
    function startit()
    {
    	if(startPressed)
    	{
    		alert("Already started. Press stop to stop");
    		return;
    	}
    	else
    	{
    		startPressed=true; 
    		timerID=setTimeout('startTest()', 6000*randNumber());
    	}
    }
    // --> 
                </script>
     
    Last edited: Aug 16, 2011
  10. Twisted Metal

    Twisted Metal Anfractuous Aluminum

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    Low 200's on my first few tries. Make sure you hold the stop button when the test is running, then all you need to do is release when the color changes.
     
  11. M.A.D.X.W

    M.A.D.X.W Active Member

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    HEY GUYS DON'T FORGET TO HOLD DOWN THE STOP BUTTON
     
  12. Zxanphorian

    Zxanphorian ( ͡° ͜ʖ ͡°)

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    MAKE SURE TO HIT THE START BUTTON BEFORE HOLDING DOWN THE STOP BUTTON
     
  13. Polychron

    Polychron Poliwrath

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    I can't make it below 200 ms! Is it even possible or is it limited by the Java Script crap?
     
  14. SleepyHe4d

    SleepyHe4d fap fap fap

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    HEY EVERYONE, SINCE NO ONE HAS SAID IT YET I THOUGHT I'D LET YOU IN ON A LITTLE PIECE OF ADVICE, JUST HOLD DOWN THE STOP BUTTON AND RELEASE IT WHEN THE COLOR CHANGES TO IMPROVE YOUR TIME!!!!!!!!!!!!!!!1112412411
     
  15. SleepyHe4d

    SleepyHe4d fap fap fap

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    Lol, if a few lines of javascript slowed it down 200ms then we would still be playing pong... maybe with a textured background. ;)
     
  16. Arnox

    Arnox UT99/2004 Mod Crazy

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    .27

    It better be that high too as I subject myself constantly to very intense FPS gaming.
     
  17. Nereid

    Nereid ・ ω ・

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    This test is stupid because it measures the time until you *release* the mouse button.

    <@hyhwethewagocobo> Ner, if you just hold the stop button down, it gives a more accurate result.


    Did the test 5 times using this, average 275, min 257, max 301.
     
    Last edited: Aug 16, 2011
  18. KaL976

    KaL976 *nubcake*

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    0.209 first try. Nice tip :D
     
  19. JohnDoe641

    JohnDoe641 Killer Fools Pro Staff Member

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    That is what I said in irc. Our secret discussions are being revealed.
     
  20. SlayerDragon

    SlayerDragon LLLLLLLLLLLLLLLLLADIES

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    ~0.24 mostly
     

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