ahhhhh yes now I remember.
mmm I'll have to dig deep into the code for that as I remember it caused a problem clientside so we dumped it but yes it waited for the maplist to load completely.
The more I think about it I seem to remember that if there was a glitch in the maplist replication the timer would continue forever which was a bug which was not curable and the reason it got dumped.
I'll look into it again and see if I can put a maximum time in it, say 1 or 2 minutes or so, and if it reaches maximum the timer will stop regardless.
Also make it an option for the Admin with advice to use with caution
Hell just looking through the UT2004 code, its beautifully written and nicely advanced on the original UT99 code which still makes me wonder why in the blazes Epic allowed its programmers to stray so far off the original code to the total cockup it has in UT3.