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Laser Lensflare

Discussion in 'New Version Suggestions' started by Lost_Thought, Oct 25, 2004.

  1. Lost_Thought

    Lost_Thought New Member

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    I think a lensflare effect when a LAM is pointing at your face would be a nice addition to INF, similar to the one seen in Metal Gear Solid when fighting the sniper. aside from the obvious "cool factor" there is also the fact that it could blind someone for a second causing panic (especially if they see the laser before you!) I dunno if this is possible in UT but i know it can be done in 2K4 (See chaosUT sniper rifle).
     
  2. geogob

    geogob Koohii o nomimasu ka?

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    I'm looking at lasers all day long, and I can tell you that this is not possible with the UT engine. With UT2004 it might be, I don't know.

    But the lense flare of a laser and the effect on the human eye are very different. On the human eye the effect is simple... the eye closes ;)
     
  3. UN17

    UN17 Taijutsu Specialist

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    Too much of a pain in the neck for me to figure out. Can be done, but probably won't be very accurate and laggy online. Just getting a smooth laser required Yurch to rewrite sections of the base weapon code. Even then it didn't work 100%.

    To sum it up, can be done, but not worth the time.
     
  4. Dr_Strangelove

    Dr_Strangelove http://www.jeremycox.com

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    ummm...

    1) it would need to be going RIGHT into the eye to do that
    2) if it is going into your eye, it will blind you, not create a lens flare.
     
  5. Arethusa

    Arethusa We will not walk in fear.

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    Man! Don't you know that isn't safe?!
     
  6. Lt.

    Lt. Elitist bastard

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    laser lens flare could work if we have dual, in-game 'eyes' (what Psychomorph and others are proposing). with support for 2 eyes, then we could feed one eye a flash of red, then close it until the laser moves away. the player sees the effect of a laser to the eye on screen.

    If we dont have independent eyes (a pretty good possibility), then I guess we could just flash red for a split second, but then restore normal vision.
    because, like geo said, the eye would close.


    even if the chance of a laser directly in your eye is pretty low and although it's probably more important to get a good flash/flare/afterimage effect for taclights and 'nades, some kind of visual effect for lasers does fall under "as real as it gets".
    if any game should have realistic LAMs it should be INF.
     

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