Maybe I am missing something here.....
I have a trigger set to the teleport node to teleport the player to another node. It does not seem to work, I need anyone who is in this room to be teleported out of the room after the rest of the sequence has completed.
I have a trigger set to the teleport node to teleport the player to another node. It does not seem to work, I need anyone who is in this room to be teleported out of the room after the rest of the sequence has completed.