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jumppad's boing sound.

Discussion in 'Level Editing - Advanced' started by StoneViper, Nov 28, 2001.

  1. StoneViper

    StoneViper you can call me Mike

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    i have a kicker used to make people bounce up to a platform. I copied DM-Morpheus's way of making the jumping sound exactly. I can't figure out why mine doesn't make a sound, and morpheus's did.

    the trigger's event= specialevent's tag

    the trigger is a standard trigger just like in morpheus, the specialevent houses the sound.
     
  2. Hourences

    Hourences New Member

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    properties special event
    object
    state or something = playsoundeffect

    you done that ?
     
  3. StoneViper

    StoneViper you can call me Mike

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    Y E S ! ! !

    It worked, thanx much
     
  4. Chrysaor

    Chrysaor Lord of the Pants

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    You know what's creepy? I learned to do the EXACT same thing today. You know how? I looked at HOURENCES map. How weird is that? eh, creepy i know :B
     
  5. Lord Dill

    Lord Dill New Member

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    why not use the jumppad.u file that makes the bots use the jumppads correctly and has a sound effect option in it.

    I know DM-Tuesday has it and ive used it in one of my levels... if you really want the file i could post it.
     
  6. StoneViper

    StoneViper you can call me Mike

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    i try to build maps without external files. I have it working now. But are you saying bots don't use them correctly in the game, that i need that .u file? That is the only way to the flag is by use of jumppads.
     
  7. Chrysaor

    Chrysaor Lord of the Pants

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    that sounds like a problem :)

    /me plays doctor and prescribes that .u file :D

    Maybe u could rewrite the script and save it as MyLevel stuff?
     
  8. StoneViper

    StoneViper you can call me Mike

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    I could, but i'm going to wait for Lord Dill to diagnose the bots problem. If they do play better using the .u, then ill use it, otherwise, i have something that works now.
     

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