1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Two Factor Authentication is now available on BeyondUnreal Forums. To configure it, visit your Profile and look for the "Two Step Verification" option on the left side. We can send codes via email (may be slower) or you can set up any TOTP Authenticator app on your phone (Authy, Google Authenticator, etc) to deliver codes. It is highly recommended that you configure this to keep your account safe.

Jump from the ledge you useless bot

Discussion in 'Mapping' started by nick89, Jan 26, 2005.

  1. nick89

    nick89 Mr High Ping

    Joined:
    Dec 20, 2004
    Messages:
    448
    Likes Received:
    0
    Ahem.. Well the title kinda explains it..
    I Have a halway up high which is accessed by jump pads (on jump pad at each end) the bots get up there fine but at the other end they wont jump down :eek:

    Also, How can I stop the bots taking the quickest root ALL the time. By doing this they miss out on the rocket launcher and the DDamage
     
  2. T2A`

    T2A` I'm dead.

    Joined:
    Jan 10, 2004
    Messages:
    8,763
    Likes Received:
    0
    THE best tutorial you're ever going to read: http://blitz.unrealplayground.com/tutorials/bots.html. You should read the whole thing, even though you only need to reference a couple parts. It contains tons of information, and I think every mapper should know the stuff in there.

    Basically, you need to make sure there IS a way for the bots to get down. Use a JumpSpot on the ground where you want them to jump down to, or xLoc, if they have one. To make bots use different paths, use AssaultPaths, both of which are covered in-depth in the tutorial.
     
  3. nick89

    nick89 Mr High Ping

    Joined:
    Dec 20, 2004
    Messages:
    448
    Likes Received:
    0
    as always, just what i needed T2A.

    cheers
     

Share This Page