Jack & Daxter style Platformer?? Possible?

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Bob Ross

New Member
Oct 18, 2003
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Hi,

Is it possible to create a 3rd person platformer like Jack and Daxter with Unreal Runtime/UnrealEd? I’m currently toying around with Maya and UnrealEd. Would a different engine be better for this style game?

Thanks for any suggestions
B.R.
 

oneirotekt

New Member
Aug 24, 2003
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The only thing from Jak and Daxter that seems *inherently* not possible with the runtime (or the Unreal engine in general for that matter) is the huge seamless world with no load times. As for "3rd person camera and guy that jumps around", that's definitely possible (see Rune), but be prepared to write some serious code for it.
 

elmuerte

Master of Science
Jan 25, 2000
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elmuerte.com
seemless isn't that important, usualy it only generate problems (on the fly loading is a real pain)

if you design the world parts right it shouldn't be a problem for the end users to wait for a little while.
 

oneirotekt

New Member
Aug 24, 2003
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Yeah, exactly... if you're okay with load times, you can just chop things up and set up level change triggers to move between the sections.

One of the things I'm playing with right now is building the entire game world in a single Unreal level (as you have the equivalent of several cubic kilometers to work with), which would obviously sidestep the whole loading issue. Of course, detail level management is an issue here for most projects.