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its time to release a map pack!

Discussion in 'General' started by carmatic, Feb 23, 2004.

  1. carmatic

    carmatic New Member

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    dont you think?
    maybe with a few other stuff as well... extra vehicles, mutators, new version of unwheel... who knows..?
     
  2. ProjectX

    ProjectX Nicholas 'ProjectX' Udell - UnWheel Maps

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    well the next beta release is getting nigh (I think) maybe shrimp can clear us up about it, I just hope he gives me enough time to finish my newest map. I'm sorry Jerdaygo (if you read this) but I gave up on billiards because there were some strange collision problems that I couldn't fix.
     
  3. jerdaygo

    jerdaygo How jerdaygo?

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    What kind of collision problems are you having??? its not the MoD collision problem is it?
     
  4. ProjectX

    ProjectX Nicholas 'ProjectX' Udell - UnWheel Maps

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    No there's a part where I'm trying to get the cars to go across the cue (across a large agp too) so I set the cue not to collide with anything and put upa collision volumes for the cars to drive over. They still hit the cue, and they fall off every time.
     
  5. jerdaygo

    jerdaygo How jerdaygo?

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    well steven helped with the collision, he set it up differently than I had it so if you still want to make the map he might be of more help than I. And about the MoD, it has a strange collision problem that has been run into before and shrimp has looked into it but cant seem to find the problem.
     

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