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it is known as clutching...

Discussion in 'Troubleshooting' started by Clutch, Apr 15, 2006.

  1. Clutch

    Clutch New Member

    Joined:
    Dec 15, 2005
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    i have this problem where i enter a server and then i get disconnected. i read some crap in my log and it appears that i join and 15 seconds later it boots me.

    here is some stuff from a time when i disconnected:

    83.133.81.157/EAS-INF-Avignon.unr?Name=-[TAC]-Clutch?Class=INF_Core.INFc_CHSoldier?Team=1?skin=INF_cCamos.GEN_BL_Black?Face=INF_cFaces.HelmetGEN_001Strap_White5?Voice=COMVoices2.INFv_VoiceEn4?OverrideClass=
    Init: WinSock: Socket queue size left as default.
    DevNet: Game client on port 0, rate 20000
    DevMusic: Unregister music: Music Infmenu01.Infmenu01
    DevMusic: Load music: Music InfSilent.InfSilent
    Log: URL: Adding default option Name=-[TAC]-Clutch
    Log: URL: Adding default option Class=INF_Core.INFc_CHSoldier
    Log: URL: Adding default option Team=1
    Log: URL: Adding default option skin=INF_cCamos.GEN_BL_Black
    Log: URL: Adding default option Face=INF_cFaces.HelmetGEN_001Strap_White5
    Log: URL: Adding default option Voice=COMVoices2.INFv_VoiceEn4
    Log: URL: Adding default option OverrideClass=
    Log: Browse: entry.unr?failed?Name=-[TAC]-Clutch?Class=INF_Core.INFc_CHSoldier?Team=1?skin=INF_cCamos.GEN_BL_Black?Face=INF_cFaces.HelmetGEN_001Strap_White5?Voice=COMVoices2.INFv_VoiceEn4?OverrideClass=
    Log: Failed; returning to Entry
    Init: Shut down moving brush tracker for Level DM-INF-CubanDawn.MyLevel
    Log: Spawning new actor for Viewport WindowsViewport0
    ScriptLog: Team 1
    ScriptLog: Login: -[TAC]-Clutch
    Log: Possessed PlayerPawn: INFc_CHSoldier Entry.INFc_CHSoldier174....

    ....DevNet: Welcomed by server: LEVEL=EAS-INF-Avignon LONE=0
    Log: LoadMap: 83.133.81.157/EAS-INF-Avignon?Name=-[TAC]-Clutch?Class=INF_Core.INFc_CHSoldier?Team=1?skin=INF_cCamos.GEN_BL_Black?Face=INF_cFaces.HelmetGEN_001Strap_White5?Voice=COMVoices2.INFv_VoiceEn4?OverrideClass=
    DevAudio: Galaxy SetViewport: WindowsViewport0
    Log: Collecting garbage
    Log: Purging garbage
    NetComeGo: Close TcpipConnection19 04/15/06 21:10:56
    Log: 0.0ms Unloading: Package Liquids
    Log: 0.0ms Unloading: Package rw_anim
    Log: 0.0ms Unloading: Package GenIn
    Log: 0.0ms Unloading: Package rw_TPack1
    Log: 0.0ms Unloading: Package rw_tpack5
    Log: 0.0ms Unloading: Package rw_Install
    Log: 0.0ms Unloading: Package rw_Tpack0
    Log: 0.0ms Unloading: Package mmpack
    Log: 0.0ms Unloading: Package DM-INF-CubanDawn
    Exit: WinSock shut down
    Log: 0.0ms Unloading: Package UWindowFonts
    Log: Garbage: objects: 54326->48413; refs: 785424
    Log: Level is Level EAS-INF-Avignon.MyLevel
    Log: Bringing Level EAS-INF-Avignon.MyLevel up for play (312)...
    Log: Spawning new actor for Viewport WindowsViewport0
    ScriptLog: Team 1
    ScriptLog: Login: -[TAC]-Clutch
    Log: Possessed PlayerPawn: INFc_CHSoldier Entry.INFc_CHSoldier188
    Init: Initialized moving brush tracker for Level EAS-INF-Avignon.MyLevel
    DevAudio: Galaxy SetViewport: WindowsViewport0
    ScriptLog: Getting INF_cFaces001.Face_Strap_White5, INF_cCamosGrey.Arms_Grey, INF_cCamosGrey.Torso_Grey_Boonie, INF_cCamosGrey.Legs_Grey
    ScriptLog: Getting INF_cFacesINF.Face_Strap_White2, INF_cCamosGermanF.Arms_GermanF, INF_cCamosGermanF.Torso_GermanF_Boonie, INF_cCamosGermanF.Legs_GermanF
    ScriptLog: Getting INF_cFacesINF.Face_Strap_White3, INF_cCamosGermanF.Arms_GermanF, INF_cCamosGermanF.Torso_GermanF_Boonie, INF_cCamosGermanF.Legs_GermanF
    ScriptLog: Getting INF_cFaces001.Face_NoStrap_White5, INF_cCamosGermanF.Arms_GermanF, INF_cCamosGermanF.Torso_GermanF_Boonie, INF_cCamosGermanF.Legs_GermanF
    ScriptLog: Getting INF_cFaces001.Face_Strap_White5, INF_cCamosGermanF.Arms_GermanF, INF_cCamosGermanF.Torso_GermanF_Boonie, INF_cCamosGermanF.Legs_GermanF
    ScriptLog: Getting INF_cFaces001.Face_Strap_White5, INF_cCamosGermanF.Arms_GermanF, INF_cCamosGermanF.Torso_GermanF_Boonie, INF_cCamosGermanF.Legs_GermanF
    ScriptLog: Getting INF_cFaces001.Face_Strap_Arab1, INF_cCamosGermanF.Arms_GermanF, INF_cCamosGermanF.Torso_GermanF_Boonie, INF_cCamosGermanF.Legs_GermanF
    ScriptLog: Getting INF_cGear.Gear_Black_1, INF_cCamosGrey.Arm_Grey, None, None
    ScriptLog: Getting INF_cGear.Gear_Green_1, INF_cCamosGermanF.Arm_GermanF, None, None
    ScriptLog: Getting INF_cGear.Gear_Green_1, INF_cCamosGermanF.Arm_GermanF, None, None
    ScriptLog: Getting INF_cGear.Gear_Green_1, INF_cCamosGermanF.Arm_GermanF, None, None
    ScriptLog: Getting INF_cGear.Gear_Green_1, INF_cCamosGermanF.Arm_GermanF, None, None
    ScriptLog: Getting INF_cGear.Gear_Green_1, INF_cCamosGermanF.Arm_GermanF, None, None
    ScriptLog: Getting INF_cGear.Gear_Green_1, INF_cCamosGermanF.Arm_GermanF, None, None
    Log: Possessed PlayerPawn: INFc_CHSoldier EAS-INF-Avignon.INFc_CHSoldier189
    ScriptLog: >>>>>>>>>>>>>>>>>>>> RegisterHUDQAMutator: EAS-INF-Avignon.INFc_CHSoldier189
    Log: FactoryCreateText: TextBuffer with TextBufferFactory (0 1 UTDCv17c.dc)
    Warning: Can't find file 'UTDCv17c.dc' for import
    Log: FactoryCreateText: TextBuffer with TextBufferFactory (0 1 UTDCv17c.dll)
    Log: Execing UTDCv17c.dll
    Log: Warning: missing bone/animation link for Object01 index 21497
    UTCHUD: Game description loaded as "InfiltrationUT.InfilTeamGamePlus" from index 6
    ScriptLog: Owners check found
    ScriptLog: Process check
    Log: Warning: missing bone/animation link for Weapon01 index 21490
    Log: Warning: missing bone/animation link for Object01 index 21497
    Log: Warning: missing bone/animation link for Object01 index 21497
    DevNet: Connection timed out after 15.000000 seconds (17.180700)
    Log: URL: Adding default option Name=-[TAC]-Clutch
    Log: URL: Adding default option Class=INF_Core.INFc_CHSoldier
    Log: URL: Adding default option Team=1
    Log: URL: Adding default option skin=INF_cCamos.GEN_BL_Black
    Log: URL: Adding default option Face=INF_cFaces.HelmetGEN_001Strap_White5
    Log: URL: Adding default option Voice=COMVoices2.INFv_VoiceEn4
    Log: URL: Adding default option OverrideClass=
    Log: Browse: entry.unr?failed?Name=-[TAC]-Clutch?Class=INF_Core.INFc_CHSoldier?Team=1?skin=INF_cCamos.GEN_BL_Black?Face=INF_cFaces.HelmetGEN_001Strap_White5?Voice=COMVoices2.INFv_VoiceEn4?OverrideClass=
    Log: Failed; returning to Entry
    Init: Shut down moving brush tracker for Level EAS-INF-Avignon.MyLevel
    Log: Spawning new actor for Viewport WindowsViewport0
    ScriptLog: Team 1
    ScriptLog: Login: -[TAC]-Clutch
    Log: Possessed PlayerPawn: INFc_CHSoldier Entry.INFc_CHSoldier188
    DevAudio: Galaxy SetViewport: WindowsViewport0
    Log: Browse:

    i have no idea what to make of this but this is from one of the times when i was "clutching". can anyone help?
     
  2. Crowze

    Crowze Bird Brain

    Joined:
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    Looks like your connection is timing out. Find a way to speed up loading (defrag is always a good start), or ask the admins to increase the initial timeout duration.

    Although, 'Game client on port 0' does worry me a little. Perhaps your firewall is blocking it?
     
    Last edited: Apr 16, 2006
  3. Clutch

    Clutch New Member

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    meh, but it lets me in after... defrag later... thx
     

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