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Is this possible ?

Discussion in 'Programming' started by Max_Damage_uk, Mar 25, 2006.

  1. Max_Damage_uk

    Max_Damage_uk New Member

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    HI,
    before I spend an age trying to do this, I thought I'd ask if anyone had
    tried to do this before.

    Downhill skiing and jumping with weapons.

    I want to attach a pair of skis to the players(no prob)

    But, its the player pawn skiing physics that I need to sort out.

    Which is the best way of doing this?
    1. change the pawn code?
    2. map volumes?
    3. interactions?
    4. all of the above?

    ta.

    Max
     
  2. [SAS]Solid Snake

    [SAS]Solid Snake New Member

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    I'd try doing it with karma, with the skis being another vehicle.
     
  3. Phopojijo

    Phopojijo A Loose Screw

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    Not really sure how fun it'd be though, unless you're going for a road-rash type gameplay. If you give 'em guns there's no way anyone could defend themselves from their rear -- really.
     
  4. Max_Damage_uk

    Max_Damage_uk New Member

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    Ye, I think it needs to be a player sliding downhill and is able to turn around and jump but is still sliding .

    I tried the locust hoverboard but its still a vehicle.

    An interesting effect was standing on the hoverboard and not entering it. I was still being carried by it but not attached. So i could still fire my weapon and turn.

    mmm
     
  5. [SAS]Solid Snake

    [SAS]Solid Snake New Member

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    I did that a long time ago for Chaos UT ...
     
  6. eblade

    eblade New Member

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    bHardAttach and SetBase the pawn to the skis, make the skis karma actors, and give 'em a big push when at the top of the hill :D

    actually, this sounds kinda fun..

    i bet that hardattach and setbase on a pawn probably doesn't work tho, eh?
     
  7. Max_Damage_uk

    Max_Damage_uk New Member

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    I've tried turning the pawns physics to hover, and giving him a forward push when facing down a slope. I increased the velocity with time and this seems to work . He can jump, double jump, fire weapons and ski off slopes. Its just a matter of getting the right animation for the pawn during the ski phase.

    I'll keep at it for a while.
     
  8. Chopsticks

    Chopsticks New Member

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    Cool idea, it sort of reminds me of the Tribes series of games.
     

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