Kotaku have posted a huge behind-the-scene interview with Irrational's game designer Ken Levine. In it he talks about the creation of the Bioshock: Infinite game world in a lot of detail.
The interview was held last week at the Art of Video Games event held in the Smithsonian America Art Museum.
The link should work properly now (ahem). Hey I'm the new guy.
The interview was held last week at the Art of Video Games event held in the Smithsonian America Art Museum.
The link should work properly now (ahem). Hey I'm the new guy.