Inversion

  • Two Factor Authentication is now available on BeyondUnreal Forums. To configure it, visit your Profile and look for the "Two Step Verification" option on the left side. We can send codes via email (may be slower) or you can set up any TOTP Authenticator app on your phone (Authy, Google Authenticator, etc) to deliver codes. It is highly recommended that you configure this to keep your account safe.

evilgrins

God of Fudge
Sep 9, 2011
1,068
104
63
53
Palo Alto, CA
unreal-games.livejournal.com
Been a bit of history on this, and some self-discovery.
7582886_original.png

Initially this was an all white skin which I intended to write things on it for team colors; may still do this down the way maybe. But this was also the skin when I was having troubles loading the Male Soldier model into bot setups and it turns out I hadn't configured something correctly between the .int file and the .utx one. Was unaware if that happens it can impact all skins using a specific model.

Second time around, I decided to invert the whole thing which is why it looks like this:
7582584_original.png

Team colors were both easy but tricky, as I team colored it before I inverted it... and not all of those conform to standard ones. Had to do a little switching of things around afterwards.

Enjoy!
https://www.mediafire.com/file/gt9pttm5k5gyjw5/SoldierSkins_invert.zip
 
  • Like
Reactions: Manticore