Inventory item variables

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Techno JF

He Who Has Powerful Words
I'm creating an inventory item that does little for its owner except to hold relevant information. However, this idea is contingent upon the ability to alter the variables in an inventory item that a player is carrying.

So I ask this: how do I find an item in a specific player's inventory and then make changes to only that particular item (as opposed to that item in everybody's inventory)?
 

Magus

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Oct 7, 2001
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also you could:

Code:
local inventory S;
S = Pawn(thePawn).FindInventoryType(class'YourInventoryClass');
if(S != None)
   DoStuff......