1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Two Factor Authentication is now available on BeyondUnreal Forums. To configure it, visit your Profile and look for the "Two Step Verification" option on the left side. We can send codes via email (may be slower) or you can set up any TOTP Authenticator app on your phone (Authy, Google Authenticator, etc) to deliver codes. It is highly recommended that you configure this to keep your account safe.

"Infiltration command" the infiltration mutator

Discussion in 'Off Topic' started by barnEbiss, Oct 11, 2001.

  1. barnEbiss

    barnEbiss Member

    Joined:
    Jul 8, 2001
    Messages:
    781
    Likes Received:
    0
    I have posted this in the Inf development board
    And have decided it to post it here in hopes that someone may be able to help out



    We had originally planed to make a real-time “real world combat” strategy warfare game for UT from scratch, we got as far as producing a script that shoots a “hold this position” marker for directing the UT bots.

    Then the latest version of infiltration was released, with the bots diving for cover, sneaking along crouched, and customizable load outs for teams, so now instead of reinventing the wheel we have decided to switch our development focus to creating a mutator for Infiltration.

    This mutator will place the player in spectator mode, allow them to select bots, issue commands and moving orders, and will set opponent bots meshes to invisible unless they are in view of one of your own soldiers.

    We could use some help with the coding of this mutator, so if you are familiar with the Infiltration Bot AI code, or just knowledgeable with UT script, then we sure could use your help

    I have gotten a temporary page up for the mutator take a look and tell me what you guys think of the lay out for the page

    http://www.yontingeneral.com
     
  2. .Nova.

    .Nova. Hate

    Joined:
    Feb 25, 2001
    Messages:
    719
    Likes Received:
    0
    Make the banner and the buttons smaller, they're too big...
     
  3. The_Fur

    The_Fur Back in black

    Joined:
    Nov 2, 2000
    Messages:
    6,204
    Likes Received:
    0
    I like this idea, you could turn inf into a crosover between Close Combat and a FPS
     
  4. barnEbiss

    barnEbiss Member

    Joined:
    Jul 8, 2001
    Messages:
    781
    Likes Received:
    0
    Ok I went and made the changes you suggested is there any thing more you think I should do to improve the page ?
     

Share This Page