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INF in RO:O

Discussion in 'New Version Suggestions' started by MozTS, Feb 5, 2006.

  1. MozTS

    MozTS Us And Them

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    Seems like a good idea?

    Coming out in March for steam. It's unreal based, and its already has most of the INF features anyway.

    http://www.redorchestragame.com/
     
  2. YrczaQ

    YrczaQ Infiltration Player

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    For sure will be better than CoD 2 :) . But this version of RedOrchestra will be comercial product, not free ut2k4 mod (i think).
     
  3. Demosthanese

    Demosthanese .

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    It's about time we had a FPS based in WW2. I'm surprised no one ever thought of it sooner.
     
  4. cracwhore

    cracwhore I'm a video game review site...

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    ZOMG! A RETAIL WWII FPS!


    I hope it's as bad as the 'RO' mod was. Comparing that steaming pile to INF is an insult. As far as modding this game goes...

    It's still based on the 'Warfare' engine, if that tells you anything.


    And just out of curiosity...

    The 'Steam' logo at the bottom of their page? How can they sell this over 'Steam' if it's built on the Unreal engine? Did I miss something?
     
    Last edited: Feb 6, 2006
  5. UN17

    UN17 Taijutsu Specialist

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    Steam is only a content distribution tool, which is what Valve intended. Before RO, there were also contracts for non-Source based games to distribute online via Steam. Darwinia and one of those 4X games, Space Empires or some nonsense. The RO people won their Unreal license from Epic and are free to do whatever retail game they want with it.
     
  6. cracwhore

    cracwhore I'm a video game review site...

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    I was under the impression that 'Introversion' used the 'Source' engine for 'Darwinia'.

    What did they use then? An in-house engine?

    I knew 'Steam' was a distrobution tool to cut out the publishers - but I thought it was only for people that used the engines 'VALVe' supplied.

    Learn something new every day.

    That game is a blast. Excellent art direction. I bought it last night and have been playing it whenever I have free time. Brings me me back to the 'olden days' of gaming...

    ...where, you know - games were fun.


    As far as 'RO' is concerned. Yes, I know all about how they won the contest, and can make a retail game with the engine, etc. etc.

    The fact of the matter is: They are still working with the 'Warfare' engine, not 'Warfare 2.5'. So, 'Fog2K4' at it's best. Granted, they can optimize it more than a mod. However, it lacks many of the (much needed) capabilities provided through the 'Warfare 2.5' upgrade.

    That 'Make Something Unreal' contest was simply Epic's way of clearing out their closet of a mediocre engine. Had they given away a license to 'Unreal Engine 3.0', that would've been more interesting.

    On a side note, I can't wait for 'Alien Swarm'.
     
  7. MozTS

    MozTS Us And Them

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    argh, you're an idiot.
     
  8. cracwhore

    cracwhore I'm a video game review site...

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    Prove it.
     
  9. tomcat ha

    tomcat ha Well-Known Member

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    Actually they are using the ue2.5. At leas that is what i remember.
     
  10. cracwhore

    cracwhore I'm a video game review site...

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    Either way, we have to wait, wait, wait.

    Such is life...
     
  11. zeep

    zeep :(

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    2.5

    tralala
     

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