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UE3 - General Importing Unreal3 Maps into 3ds max

Discussion in 'Mapping' started by Xivu Arath, Mar 21, 2016.

  1. Xivu Arath

    Xivu Arath New Member

    Mar 21, 2016
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    Hey guys,
    Is there a way to import entire Unreal 3 map models into 3ds max intact with textures? I'm attempting to work with a map in 3ds max from Painkiller: Hell and Damnation, and I haven't been able to figure out a way to make this work.

  2. Jefe

    Jefe The Dark Rat

    Nov 11, 2008
    Likes Received:
    By Unreal 3, I assume you mean Unreal Tournament 3.

    UT3 and UT2004 levels are usually constructed using mostly game engine features like BSP geometry and terrain - then smaller meshes created in external programs like 3ds max are used to decorate them. To my knowledge, most people who have remade UT3/2k4 levels in other engines just port the meshes and rebuild the level in the other game engine. There are some basic tools to export UT series meshes, like this one for sketchup.

    There's also this thing called UT4 converter, but it was mainly for porting to and from other Unreal games.

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