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Importing Sound files

Discussion in 'Music & Sound' started by Artician, Aug 24, 2004.

  1. Artician

    Artician worldbuilder

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    Ive seen this asked a couple more times in various places on the forum, but none of the answers to previous posts help.

    I am importing a sound file into UED. The sound file will not appear in the Sound browser. It is in WAV format, and I have tried importing in 16 and 8 bit mono and stereo, but none of the formats work.

    I read elsewhere that UED no longer supports "module music" in another post. Does this go for sound effects as well? Does that mean I will need to supply the sound file seperately so the end users can place it in their sound directory?

    Many thanks in advance for the help.
     
  2. Artician

    Artician worldbuilder

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    I fixed it by following the advice of another thread; moving the wav file to my root C drive and importing. The first time I tried this it did not work, but it seems fine now.
     
  3. brunomartelli

    brunomartelli New Member

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    sound import

    It needs to be in the unrealEd Sounds folder to import
     
  4. dj_ely

    dj_ely New Member

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    Hi, Yea i've got the same problem. I've got a few sounds i want to inport some of which are taken from other maps/mods (i.e. thunder, rain etc) i've placed them in my Ut2004 sounds file and tried to import and they don't show up, i've also tried them in my ut2004 file with no luck.
    Any Suggestions???
     
  5. Wormbo

    Wormbo Administrator Staff Member

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    No.
    Make sure your sound files have the correct format (11, 22 or 44kHz; 8 or 16bit, Mono, PCM) and put them in a path that doesn't contain space characters - this goes for the filename as well.
     
  6. dj_ely

    dj_ely New Member

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    Cheers for the response, luckily i've found out what it was. My hard drive is partitioned into 3 partitions, unreal being installed on drive E. I then put the sound files in drive C and they imported!! :lol:
     
  7. brunomartelli

    brunomartelli New Member

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    wav sounds made on a Mac (OsX) in a sound package eg Peak don't seem to import....

    solution:

    open them using quicktime player and export as wav from there.
     

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