Hey y'all.
I have a kind of urgent question about wether or not you can import shaders from Maya to UT 2004. I'm kind of newbish on the subject and I can't find any approperiate tutorials on the subject... one of the members in my projectgroup made a model that I'm supposed to turn into a cool looking spell for our highschool project. I have managed to create a shader in maya that I am fairly satisfied with but the problem is... I can't export the shader from maya in a format that is importable to Unreal ed... so, my question is: is it possible to export shaders from maya in such format that it's importable to unreal ed?
I have a kind of urgent question about wether or not you can import shaders from Maya to UT 2004. I'm kind of newbish on the subject and I can't find any approperiate tutorials on the subject... one of the members in my projectgroup made a model that I'm supposed to turn into a cool looking spell for our highschool project. I have managed to create a shader in maya that I am fairly satisfied with but the problem is... I can't export the shader from maya in a format that is importable to Unreal ed... so, my question is: is it possible to export shaders from maya in such format that it's importable to unreal ed?