1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Two Factor Authentication is now available on BeyondUnreal Forums. To configure it, visit your Profile and look for the "Two Step Verification" option on the left side. We can send codes via email (may be slower) or you can set up any TOTP Authenticator app on your phone (Authy, Google Authenticator, etc) to deliver codes. It is highly recommended that you configure this to keep your account safe.

UE3 - UDK Importing .PSK = "The file '__' contains unrecognizable data."

Discussion in 'Modeling & Skinning' started by SpectreRose, Apr 3, 2010.

  1. SpectreRose

    SpectreRose New Member

    Joined:
    Sep 15, 2004
    Messages:
    10
    Likes Received:
    0
    I'm not finding much information explaining what's up with this, so I'm hoping others know what the problem is and know how to remedy the situation.

    I built a UAZ 469 (think 'Russian Jeep') in 3DS Max 2008. Yesterday I had no problems exporting the model using ActorX, and import to the UDK (March 2010 beta) went rather smoothly.

    I decided to touch up a few minor issues on the model and naturally I was going to repeat the process I used yesterday. Only UDK seemed to have some other ideas. I got a message telling me that "The file '<file location and name here>.psk' contains unrecognizable data." I've tried to re-export this from Max/ActorX and I keep having the same problem where it doesn't want to do it.

    So, what is going on, and how can I fix this?
     
  2. brunomartelli

    brunomartelli New Member

    Joined:
    Oct 1, 2004
    Messages:
    175
    Likes Received:
    0
    delete anything in the max files that isnt needed.
     

Share This Page