Hello
I'm building a game in unreal engine 3 and using 3ds Max 2009- 32 bit.
I'm trying to import objects made in 3ds max into unreal (chairs, tables, beds etc). There is no animation to these objects.
I've created the objects fully in 3ds max, and textured them via the materials editor within 3ds max (so no images, just colours from 3ds max)
So far I've been able to import the models into unreal engine 3 successfully, but without the textures. The object appear as black and white.
I know the problem has something to do with importing the textures separately as .tga but cannot confirm this.
I would appreciate if someone can guide me on this aspect.
Thanks
I'm building a game in unreal engine 3 and using 3ds Max 2009- 32 bit.
I'm trying to import objects made in 3ds max into unreal (chairs, tables, beds etc). There is no animation to these objects.
I've created the objects fully in 3ds max, and textured them via the materials editor within 3ds max (so no images, just colours from 3ds max)
So far I've been able to import the models into unreal engine 3 successfully, but without the textures. The object appear as black and white.
I know the problem has something to do with importing the textures separately as .tga but cannot confirm this.
I would appreciate if someone can guide me on this aspect.
Thanks
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