import an UE2 map in UE3, it's possible?

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Wormbo

Administrator
Staff member
Jun 4, 2001
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www.koehler-homepage.de
Generally a straight conversion is not possible as the resource types (especially materials and sounds) are way to different.

You can try looking for a tool that converts the T3D file of an exported UE2 map into the format the UE3 editor expects for importing. Don't expect any actors to be converted correctly. Also note that you need to import materials, meshes, sounds, etc. before importing the map, otherwise import may fail or references to missing resources are cleared.
 

Animus

bladiebladibla
Sep 24, 2004
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in Manta under water
just replace the opening and ending tags of the t3d file and remove all lights before rebuilding. (else UED will crash)

Begin Map
Begin Level NAME=PersistentLevel
Begin Actor Class=WorldInfo Name=WorldInfo_2 Archetype=WorldInfo'Engine.Default__WorldInfo'

and

End Actor
End Level
Begin Surface
End Surface
End Map

are the tags the UE3 editor expects for importing






ignore all warnings of missing resources or import them before imorting the t3d like Wormbo sayed.

this always works for me. only need to remember to import into an subtractive map or export to an additive map afterwards.
 
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