Hi all,
I just wanted to post a little more data to let you know where we are on this and because of one of the options we have finalized that will require some preparation for some of you.
The League has tentatively set a goal to Launch in October, 2004.
We have also decided to allow an excellent suggestion by KeihasWarrior which is to allow each team to select 5 Camos that their "Army" can choose from for each match. There will be no default camos for the maps. Each team is responsible for making their own selection.
The part that is really cool and that will require a little advanced work if teams want to do it, is that we will allow custom Camos. A team can either take an existing Camo and add arm patches, etc. or can create a totally new Camo from scratch. Camos created by teams for teams will be reserved for that teams use only.
One may ask what happens if two teams choose the same camos. While we have not finalized that piece, we are leaning towards allowing it. It would be very similar to situations in the real world where communication plays a big role in Friend or Foe identification and we beleive Clans are capable of dealing with this. Also, UTCompass will be part of the standard config, which will help.
So, if you want custom camos, start work now. Camo additions will note be allowed after the League starts as we plan to provide a Server Package to the Server Admins with previously configured INI files, etc. and that package will not change after the League starts.
As always we welcome input in our forums at: http://forums.clanterritory.com/forumdisplay.php?f=127
Thanks,
Shan
I just wanted to post a little more data to let you know where we are on this and because of one of the options we have finalized that will require some preparation for some of you.
The League has tentatively set a goal to Launch in October, 2004.
We have also decided to allow an excellent suggestion by KeihasWarrior which is to allow each team to select 5 Camos that their "Army" can choose from for each match. There will be no default camos for the maps. Each team is responsible for making their own selection.
The part that is really cool and that will require a little advanced work if teams want to do it, is that we will allow custom Camos. A team can either take an existing Camo and add arm patches, etc. or can create a totally new Camo from scratch. Camos created by teams for teams will be reserved for that teams use only.
One may ask what happens if two teams choose the same camos. While we have not finalized that piece, we are leaning towards allowing it. It would be very similar to situations in the real world where communication plays a big role in Friend or Foe identification and we beleive Clans are capable of dealing with this. Also, UTCompass will be part of the standard config, which will help.
So, if you want custom camos, start work now. Camo additions will note be allowed after the League starts as we plan to provide a Server Package to the Server Admins with previously configured INI files, etc. and that package will not change after the League starts.
As always we welcome input in our forums at: http://forums.clanterritory.com/forumdisplay.php?f=127
Thanks,
Shan