Hi every one, we haven’t meet my name is cosimo
Has any one seen those pics of Unreal Tournament in development stages in those fist look pics in the magazines? Well if the answer is yes then take a close look at the fricken SHADOWS!!!!! The are fully realistic shadows not those blobs you see in there now, for example if your have seen the cgi intro of Quake3 when the bot warps and then shows the movie clips of the in game stuff then you would notice the real shadows that are on the floor.
The reason I posted this is to hopefully grab the attention of people in charge the Epic development team so they can hopefully implement this feature in U2 or even in UW.
Has any one seen those pics of Unreal Tournament in development stages in those fist look pics in the magazines? Well if the answer is yes then take a close look at the fricken SHADOWS!!!!! The are fully realistic shadows not those blobs you see in there now, for example if your have seen the cgi intro of Quake3 when the bot warps and then shows the movie clips of the in game stuff then you would notice the real shadows that are on the floor.
The reason I posted this is to hopefully grab the attention of people in charge the Epic development team so they can hopefully implement this feature in U2 or even in UW.