Was just playing Need for Speed Porsche Unleashed, and was just wondering how a car game can have miles and miles of very realistic outdoor scenery (not to mention trees and shrubs) yet FPS just don't do the same!!!???
If anyone has every played Rally Championship, they will know that it is possible to have a game with photo-realistic scenery. The outdoor scenery is so good and expansive, that I don't think you can get any better than this. You have dynamic lighting, lens flare, rain blowing off the windscreen, windscreen wipers, you can go offroad and into a river (!), you can drive into someone's yard and admire their Volvo (!), it also has sun beams shining through the trees! What's more, some levels take as much as HALF AN HOUR to complete - they are so long. The levels are created to duplicate the REAL British rally tracks metre for metre.
The way they can the level so long, and have the textures look literally realistic (and highly varied - it doesn't even look duplicated there is so much variety), is that the scenery gets loaded up as you progress, which saves on memory.
Now let's go back to FPS. Let's admit it, the graphics look like pure rubbish when compared to Rally Championship. Is it really THAT difficult to apply the same technology to a FPS? They both involve 3D movement, only that RC goes 100 times faster, and looks 100 times more realistic! I'd say the only FPS to ever come CLOSE to being realistic looking is Rogue Spear on account of their very realistic terrain randomness (I am personally SICK of flat ground we see in FPS).
In RC, you have 10s of miles of 'random', inclined, perfectly textured landscape. I just cannot understand why this is NOT possible for a FPS. It just has to be. I reckon it's because nobody ever thought of marrying the two technologies. Can you imagine if that happened? We would be able to wander around 10s of miles of terrain, jump into vehicles and go very fast - the possibilities are endless!
Maybe one of the Inf staff can suggest it to Epic, since they know some of them. It's worth a try - just imagine what would happen if they gave it a go?
cheers.
AJY.
ps. even if you're NOT into car games, get Rally Championship (the latest one), just to see the most perfect graphics you've ever seen in any game. One thing though, I find out that not ALL CD roms can read their CD!! You might get these really irritating page fault errors (they're infamous for this game), simply because the CD drive cannot read the disc! I solved the problem by installing on the machine at the shop, and copying the whole folder onto a RW CD
Don't frag me, love me.
If anyone has every played Rally Championship, they will know that it is possible to have a game with photo-realistic scenery. The outdoor scenery is so good and expansive, that I don't think you can get any better than this. You have dynamic lighting, lens flare, rain blowing off the windscreen, windscreen wipers, you can go offroad and into a river (!), you can drive into someone's yard and admire their Volvo (!), it also has sun beams shining through the trees! What's more, some levels take as much as HALF AN HOUR to complete - they are so long. The levels are created to duplicate the REAL British rally tracks metre for metre.
The way they can the level so long, and have the textures look literally realistic (and highly varied - it doesn't even look duplicated there is so much variety), is that the scenery gets loaded up as you progress, which saves on memory.
Now let's go back to FPS. Let's admit it, the graphics look like pure rubbish when compared to Rally Championship. Is it really THAT difficult to apply the same technology to a FPS? They both involve 3D movement, only that RC goes 100 times faster, and looks 100 times more realistic! I'd say the only FPS to ever come CLOSE to being realistic looking is Rogue Spear on account of their very realistic terrain randomness (I am personally SICK of flat ground we see in FPS).
In RC, you have 10s of miles of 'random', inclined, perfectly textured landscape. I just cannot understand why this is NOT possible for a FPS. It just has to be. I reckon it's because nobody ever thought of marrying the two technologies. Can you imagine if that happened? We would be able to wander around 10s of miles of terrain, jump into vehicles and go very fast - the possibilities are endless!
Maybe one of the Inf staff can suggest it to Epic, since they know some of them. It's worth a try - just imagine what would happen if they gave it a go?
cheers.
AJY.
ps. even if you're NOT into car games, get Rally Championship (the latest one), just to see the most perfect graphics you've ever seen in any game. One thing though, I find out that not ALL CD roms can read their CD!! You might get these really irritating page fault errors (they're infamous for this game), simply because the CD drive cannot read the disc! I solved the problem by installing on the machine at the shop, and copying the whole folder onto a RW CD
Don't frag me, love me.