Am I the only person here who doesn't like the directional damage indicators in UT2004? The way I see it there are two problems...
1) I forgot all about them until recently.....which means they aren't helpful at all.
2) I never get the feeling like I just got pounded super hard no matter how red they flash meaning I never really get that urgency of "holy crap something really hit me HARD!"
I know some people didn't like it but in UT99 you KNEW when someone was hitting and and whether it was massive damage or not. Now I realize that UT99 didn't show direction but at least I found it helpful in letting me know...."Hey dumbass! Some dude is fragging your ass!!!!"
I even liked the fact that when you got hit REALLY hard your view shook a bit as you literally "recovered" from the crushing blow.
What would you like to see in UT2007?
(You can pick more than one option so have at it!)
1) I forgot all about them until recently.....which means they aren't helpful at all.
2) I never get the feeling like I just got pounded super hard no matter how red they flash meaning I never really get that urgency of "holy crap something really hit me HARD!"
I know some people didn't like it but in UT99 you KNEW when someone was hitting and and whether it was massive damage or not. Now I realize that UT99 didn't show direction but at least I found it helpful in letting me know...."Hey dumbass! Some dude is fragging your ass!!!!"
I even liked the fact that when you got hit REALLY hard your view shook a bit as you literally "recovered" from the crushing blow.
What would you like to see in UT2007?
(You can pick more than one option so have at it!)
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