I go over two things here. First is lighting, very important. I see many people mention that this or that level is too dark or too bright for them. And when I go back to my older installs, it feels terribly grey and colorless by comparison.
Then installing higher res textures - they replace many of the game's regular textures with updated, higher res ones for a far sharper effect. The lighting settings will enhance them further.
Some of this may seem complicated or like a long process, but it really is not. I am just trying to be as methodical with as much detail as I can for you. If you have some free time, give it a try!
LIGHTING
In your \System game folder, backup/copy your OpenGLDrv.dll file to your desktop or somewhere else.
Do the same thing with your UnrealTournament.INI file.
Download this newer OpenGL driver:
http://www.cwdohnal.com/utglr/utglr37.zip
Drag it into your \System game folder, replacing the older one.
Open your UnrealTournament.INI file in the same folder.
Search for OpenGLDrv until you find a section called
[OpenGLDrv.OpenGLRenderDevice].
If you are using Notepad to open the INI, you can search by going to Edit and then Find.
Replace the section I just named with this:
[OpenGLDrv.OpenGLRenderDevice]
ZRangeHack=True
NoAATiles=True
NumAASamples=8
UseAA=True
MaskedTextureHack=True
SmoothMaskedTextures=False
SceneNodeHack=True
FrameRateLimit=90
SwapInterval=0
UseFragmentProgram=True
UseMultiDrawArrays=True
TexDXT1ToDXT3=False
DynamicTexIdRecycleLevel=100
CacheStaticMaps=True
UseTexPool=True
UseTexIdPool=True
UseSSE2=True
UseSSE=True
BufferTileQuads=True
SinglePassDetail=False
SinglePassFog=True
ColorizeDetailTextures=False
DetailClipping=False
DetailMax=2
RefreshRate=75
MaxTMUnits=0
NoFiltering=False
MaxAnisotropy=16
Use16BitTextures=False
UseS3TC=True
UseAlphaPalette=True
UseTrilinear=True
UsePrecache=True
ShareLists=False
UsePalette=True
UseMultiTexture=True
UseBGRATextures=True
UseZTrick=False
MaxLogTextureSize=12
MinLogTextureSize=0
OneXBlending=False
GammaCorrectScreenshots=False
GammaOffsetBlue=0.000000
GammaOffsetGreen=0.000000
GammaOffsetRed=0.000000
GammaOffset=0.000000
LODBias=-1.000000
DetailTextures=True
DescFlags=0
Description=ATI Radeon HD R9 200 Series // Add your GPU description if you want to.
HighDetailActors=True
Coronas=True
ShinySurfaces=True
VolumetricLighting=True
Just if it doesn't seem like it's working you may need to set the Refresh Rate to your own value.
FrameRateLimit will fix multicore issues (game speeding up, glitchy, etc). Don't set it over 100.
Save and close. Startup UT. Go to Options -> Preferences -> Video and at the top of that tab you should see your video driver listed. If it isn't OpenGL Support, click Change. Your game will restart and you'll be able to select OpenGL Support. That's it. Hope you like the new look. You can adjust your brightness setting in the same place. I play with it one notch below midway. Note that if you aren't going to install the higher res textures, you may want to change or remove some of those settings, since they're made for them. You can alter or remove any lines you want.
TEXTURES
Download the Extreme End S3TC Textures here:
http://ut-files.com/index.php?dir=Patches/&file=S3TC_Textures_Players_UTRP.Extreme.End.part1.rar
http://ut-files.com/index.php?dir=Patches/&file=S3TC_Textures_Players_UTRP.Extreme.End.part2.rar
Alternatively, you can try this next link, but ONLY download Extreme End 1 and 2, not the installer.
http://ut.fuzzeh.com/UT/TexturePacks/
You may need another program to open/extract the files, I recommend 7Zip here:
http://www.7-zip.org/
Please let me know if the links aren't working!
Extract them both to a new folder called TexturesHighRes in your main game directory. If you're being prompted to REPLACE anything, you're doing it wrong.
Copy and paste your UnrealTournament.INI (keep the original) in your \System game folder. Rename the copy UnrealTournamentHighRes. In UnrealTournamentHighRes, go down a little to where it is listing the paths to the various folders like Textures, Music, etc. Copy the line for Textures, create a space directly above it and paste it there. For it change the folder to the new one you created - TexturesHighRes. It should look like this:
Paths=../System/*.u
Paths=../Maps/*.unr
Paths=../TexturesHighRes/*.utx
Paths=../Textures/*.utx
Paths=../Sounds/*.uax
Paths=../Music/*.umx
Lastly you need to edit the shortcut you launch UT with (not the actual .exe in the Sys folder). Copy it just to create a backup first. Right-click it, click Properties, then in the Shortcut tab look at the target path it takes to the original .exe. Change it to this (changing the parts relevant to you):
C:\Games\UnrealTournament\System\UnrealTournament.exe -ini=UnrealTournamentHighRes.ini
You should still have one line that reads like:
C:\Games\UnrealTournament\System
There may be differences on your operating system.
Of course change the path to match your own.If it doesn't work with a space between the .exe and the -ini, try taking the space between them out.
That's it. Fire up UT and enjoy the new look! Doing it the way I've entailed here will check for high res textures first, then check your older texture folder if it doesn't have one. It doesn't replace any textures. This method prevents the common issues people have with the new textures. When you're installing maps or whatever, texture files need only go in your old textures folder.
If you don't know, you can also change your Field of View on the fly to find the best one for you. Just don't give yourself a headache. Open your game console and type FOV 100 (or whatever number - I use 100, wide screen).
Then installing higher res textures - they replace many of the game's regular textures with updated, higher res ones for a far sharper effect. The lighting settings will enhance them further.
Some of this may seem complicated or like a long process, but it really is not. I am just trying to be as methodical with as much detail as I can for you. If you have some free time, give it a try!
LIGHTING
In your \System game folder, backup/copy your OpenGLDrv.dll file to your desktop or somewhere else.
Do the same thing with your UnrealTournament.INI file.
Download this newer OpenGL driver:
http://www.cwdohnal.com/utglr/utglr37.zip
Drag it into your \System game folder, replacing the older one.
Open your UnrealTournament.INI file in the same folder.
Search for OpenGLDrv until you find a section called
[OpenGLDrv.OpenGLRenderDevice].
If you are using Notepad to open the INI, you can search by going to Edit and then Find.
Replace the section I just named with this:
[OpenGLDrv.OpenGLRenderDevice]
ZRangeHack=True
NoAATiles=True
NumAASamples=8
UseAA=True
MaskedTextureHack=True
SmoothMaskedTextures=False
SceneNodeHack=True
FrameRateLimit=90
SwapInterval=0
UseFragmentProgram=True
UseMultiDrawArrays=True
TexDXT1ToDXT3=False
DynamicTexIdRecycleLevel=100
CacheStaticMaps=True
UseTexPool=True
UseTexIdPool=True
UseSSE2=True
UseSSE=True
BufferTileQuads=True
SinglePassDetail=False
SinglePassFog=True
ColorizeDetailTextures=False
DetailClipping=False
DetailMax=2
RefreshRate=75
MaxTMUnits=0
NoFiltering=False
MaxAnisotropy=16
Use16BitTextures=False
UseS3TC=True
UseAlphaPalette=True
UseTrilinear=True
UsePrecache=True
ShareLists=False
UsePalette=True
UseMultiTexture=True
UseBGRATextures=True
UseZTrick=False
MaxLogTextureSize=12
MinLogTextureSize=0
OneXBlending=False
GammaCorrectScreenshots=False
GammaOffsetBlue=0.000000
GammaOffsetGreen=0.000000
GammaOffsetRed=0.000000
GammaOffset=0.000000
LODBias=-1.000000
DetailTextures=True
DescFlags=0
Description=ATI Radeon HD R9 200 Series // Add your GPU description if you want to.
HighDetailActors=True
Coronas=True
ShinySurfaces=True
VolumetricLighting=True
Just if it doesn't seem like it's working you may need to set the Refresh Rate to your own value.
FrameRateLimit will fix multicore issues (game speeding up, glitchy, etc). Don't set it over 100.
Save and close. Startup UT. Go to Options -> Preferences -> Video and at the top of that tab you should see your video driver listed. If it isn't OpenGL Support, click Change. Your game will restart and you'll be able to select OpenGL Support. That's it. Hope you like the new look. You can adjust your brightness setting in the same place. I play with it one notch below midway. Note that if you aren't going to install the higher res textures, you may want to change or remove some of those settings, since they're made for them. You can alter or remove any lines you want.
TEXTURES
Download the Extreme End S3TC Textures here:
http://ut-files.com/index.php?dir=Patches/&file=S3TC_Textures_Players_UTRP.Extreme.End.part1.rar
http://ut-files.com/index.php?dir=Patches/&file=S3TC_Textures_Players_UTRP.Extreme.End.part2.rar
Alternatively, you can try this next link, but ONLY download Extreme End 1 and 2, not the installer.
http://ut.fuzzeh.com/UT/TexturePacks/
You may need another program to open/extract the files, I recommend 7Zip here:
http://www.7-zip.org/
Please let me know if the links aren't working!
Extract them both to a new folder called TexturesHighRes in your main game directory. If you're being prompted to REPLACE anything, you're doing it wrong.
Copy and paste your UnrealTournament.INI (keep the original) in your \System game folder. Rename the copy UnrealTournamentHighRes. In UnrealTournamentHighRes, go down a little to where it is listing the paths to the various folders like Textures, Music, etc. Copy the line for Textures, create a space directly above it and paste it there. For it change the folder to the new one you created - TexturesHighRes. It should look like this:
Paths=../System/*.u
Paths=../Maps/*.unr
Paths=../TexturesHighRes/*.utx
Paths=../Textures/*.utx
Paths=../Sounds/*.uax
Paths=../Music/*.umx
Lastly you need to edit the shortcut you launch UT with (not the actual .exe in the Sys folder). Copy it just to create a backup first. Right-click it, click Properties, then in the Shortcut tab look at the target path it takes to the original .exe. Change it to this (changing the parts relevant to you):
C:\Games\UnrealTournament\System\UnrealTournament.exe -ini=UnrealTournamentHighRes.ini
You should still have one line that reads like:
C:\Games\UnrealTournament\System
There may be differences on your operating system.
Of course change the path to match your own.If it doesn't work with a space between the .exe and the -ini, try taking the space between them out.
That's it. Fire up UT and enjoy the new look! Doing it the way I've entailed here will check for high res textures first, then check your older texture folder if it doesn't have one. It doesn't replace any textures. This method prevents the common issues people have with the new textures. When you're installing maps or whatever, texture files need only go in your old textures folder.
If you don't know, you can also change your Field of View on the fly to find the best one for you. Just don't give yourself a headache. Open your game console and type FOV 100 (or whatever number - I use 100, wide screen).
Last edited: