Two Factor Authentication is now available on BeyondUnreal Forums. To configure it, visit your Profile and look for the "Two Step Verification" option on the left side. We can send codes via email (may be slower) or you can set up any TOTP Authenticator app on your phone (Authy, Google Authenticator, etc) to deliver codes. It is highly recommended that you configure this to keep your account safe.
Hi, my probloem is that i don't know how to make some Glass for my winow. I doesn't have to break you just should be able to look through it, i would do the texture my self but how can I look through it?
Which version of the unreal engine is this supposed to be used with?
The map files in the zip have a .unr extension
Ut2003 has a .ut2 map extension
The runtime has a .urt extension
When I open the materials example map with ued (ut2003) the editor crashes
When I open the materials example map with ued (runtime) I get this message box
Download the files that say "Runtime" if you want ones that work with the Runtime. Of course, as you've found, simply renaming the file extensions can make them work as well.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.