UE3 - UDK How to create new ini files to read/write custom variables?

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niksha

New Member
Dec 1, 2010
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Can anyone forward me to a simple tutorial on this? I read this but am still confused (< not a Uscripting pro).

Basically I want to create a ini where I can read/write custom variables from Kismet (like reading and saving ammo clip value). Is this possible? I want the game to remember stuff like completed quests and player inventory in a simple manner and ini is the simplest way as far as I can tell.