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UE3 - UT3 How to change TeamGame to Round Based game?

Discussion in 'Programming' started by Gleedo, Mar 28, 2009.

  1. Gleedo

    Gleedo New Member

    Jan 23, 2008
    Likes Received:

    I want to turn my gametype (which extends UTTeamGame) to be round based.

    So I might want to play 10 rounds of 2 minutes.

    Each round can end before 2 minutes if either team has been completely killed.

    I have looked at BattleModes BattleTeamArena code which does this, but Im struggling to identify the areas of code that I need to implement.

    Can anyone shed some light on what needs changing to do this? :eek:

    Thanks :)
  2. Squirt

    Squirt New Member

    Jul 30, 2000
    Likes Received:
    Do a search for "roundover" in utgame.uc

    you'll see that calling EndRound(Actor); will end your round and put your game class into the roundover state. For that state you can have a timer that restarts the round after a countdown.
    For more examples, have a look at game classes like UTDeathmatch etc.

    Hope this helps :)


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