Hi
I want to turn my gametype (which extends UTTeamGame) to be round based.
So I might want to play 10 rounds of 2 minutes.
Each round can end before 2 minutes if either team has been completely killed.
I have looked at BattleModes BattleTeamArena code which does this, but Im struggling to identify the areas of code that I need to implement.
Can anyone shed some light on what needs changing to do this?
Thanks
I want to turn my gametype (which extends UTTeamGame) to be round based.
So I might want to play 10 rounds of 2 minutes.
Each round can end before 2 minutes if either team has been completely killed.
I have looked at BattleModes BattleTeamArena code which does this, but Im struggling to identify the areas of code that I need to implement.
Can anyone shed some light on what needs changing to do this?
Thanks