Can I change f.x. the sound for the Flak Cannon in UT3? How would I do that?
I tried writing down all the sounds' names in the original package using Unreal Editor and then making a corresponding named sounds in a new package containing new sounds. I then replaced the original sound file in the UT directory with my custom made package without success. The custom package had the same name as the original, "A_Weapon_FlakCannon.upk"
The game still uses the default sounds. How can I make it use mine?
Thanks!
I tried writing down all the sounds' names in the original package using Unreal Editor and then making a corresponding named sounds in a new package containing new sounds. I then replaced the original sound file in the UT directory with my custom made package without success. The custom package had the same name as the original, "A_Weapon_FlakCannon.upk"
The game still uses the default sounds. How can I make it use mine?
Thanks!
Last edited: