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How tall is an INF model?

Discussion in 'Infiltration Development' started by BlueSniper, Jun 20, 2001.

  1. BlueSniper

    BlueSniper if today was yesterday, what's tomarrow?

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    I know this question has been asked before, but I cant find the post,

    How tall (in units) is an INF sodier?
     
  2. itskeiagain

    itskeiagain Adept

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    Well, the way I found out how tall he might be is when I built a doorway. When I made it 80units-tall, he couldn't go through it. 96 did the trick. So it's somewhere between there.
    The real problem is the height of the model in crouch and prone position. He is a lot bulkier than he looks in those positions because of the clumsy collision detection of the model at the moment.:(
     
  3. LordSpoon

    LordSpoon plastic fork! my name is plastic fork dammit!

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    Go to the class browser and drop an introdude decoration into your map, this is the size of s standard UT player. The INF player is slightly bigger, so go to the mesh browser, find the model, go to the properties of the mesh browser and click 'use'. Now pick an appropriate frame of animation (when he's standing upright). He makes a great scaling tool.
     
  4. LordSpoon

    LordSpoon plastic fork! my name is plastic fork dammit!

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    maybe this will help

    I set his properties up like this -
     

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