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How much do you think U2's engine will differ?

Discussion in 'Unreal Tournament 2003/2004' started by Xerk, Jan 13, 2002.

  1. Xerk

    Xerk Keyboard Mastá

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    How much do you think Unreal 2s engine will differ from UTs? Because I am most likely going to take up coding in U2.
     
  2. hal

    hal Dictator Staff Member

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    A perfect opportunity to p1mp Tetris L's Unofficial U2 FAQ and it's move here to BeyondUnreal.

    Your answer can be found here in the TECH and ENGINE sections.
     
  3. RegularX

    RegularX Master of Dagoth Lies

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    And a hella nice faq it is :)


    The latest UT build is 436. The last tech review (the one on Anandtech) said the engine was at like 848. So - a lot different.




    rgx
     
  4. Tetris L

    Tetris L Smartass

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    U2 and UT2 engine will differ in some respects (particle systems, model animation system, bot AI, ...). It won't be a no-brainer to port mods from UT2 to U2 and vice-versa.

    I'm not sure about difference in coding. I assume the basic UScript language is the same. But for example I know that Legend added a special bot AI script language on top of UScript.
     
  5. Tetris L

    Tetris L Smartass

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    Stupid me. I just re-read your post and realized you're talking about UT, not UT2. In that case: What hal said. :)
     

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