How does work the mouse sensitivity?

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MacSquirrel Jedi

New Member
May 27, 2011
1
0
0
Hi,

Does anyone know how works mouse sensitivity in Unreal Engine 3 (or 2,1)

I know that the formula for games based on the Source Engine is:

(FOV * 25,4) / (m_yaw * Mouse DPI * Game sensitivity)
For example
(90 * 25,4) / (0,022 * 400 * 3) = 86,6 mm

formula for Unreal is?
 

GreatEmerald

Khnumhotep
Jan 20, 2008
4,042
1
0
Lithuania
I don't think anyone ever found that out (after all, input is in native code). Otherwise we'd have easy ways to get the input the same throughout the games, which sadly doesn't exist as far as I know. There are only estimations based on observations. Also, there are a few different parameters that affect the sensitivity in UE3.