Hi,
Does anyone know how works mouse sensitivity in Unreal Engine 3 (or 2,1)
I know that the formula for games based on the Source Engine is:
(FOV * 25,4) / (m_yaw * Mouse DPI * Game sensitivity)
For example
(90 * 25,4) / (0,022 * 400 * 3) = 86,6 mm
formula for Unreal is?
Does anyone know how works mouse sensitivity in Unreal Engine 3 (or 2,1)
I know that the formula for games based on the Source Engine is:
(FOV * 25,4) / (m_yaw * Mouse DPI * Game sensitivity)
For example
(90 * 25,4) / (0,022 * 400 * 3) = 86,6 mm
formula for Unreal is?