How do you change skins from original meshs

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Smoke39

whatever
Jun 2, 2001
1,793
0
0
They wouldn't, unless they wanted to use skins other than what you set them to.
 

Smoke39

whatever
Jun 2, 2001
1,793
0
0
You put your new skins in there, but you gotta try to figure out which ones use which skins.
 

Smoke39

whatever
Jun 2, 2001
1,793
0
0
Are you using UEd? If you are, open the texture browser and select one of your skins. Then, in the default properties window, you can just select one of the multiskins slots, and press the use button. Then just do the same for all your other skins.
 

Euphoric Beaver

impeccably groomed
Apr 19, 2001
3,158
0
0
Great Britain
www.euphoric-beaver.me.uk
I've just been told to put this in with my code.
So I will try this tomorrow and report back.

Code:
#exec TEXTURE IMPORT NAME=texturename1 FILE=MODELS\texturefilename.PCX
GROUP=Skins LODSET=2

#exec MESHMAP SETTEXTURE MESHMAP=Vial NUM=0 TEXTURE=texturename
#exec MESHMAP SETTEXTURE MESHMAP=Vial NUM=1
TEXTURE=Botpack.ShaneFx.bluestuff
#exec MESHMAP SETTEXTURE MESHMAP=Vial NUM=2 TEXTURE=Botpack.ShaneFx