I coded an armour shard and made an edited health vial skin. But how do I make the armour shard use the skin?
#exec TEXTURE IMPORT NAME=texturename1 FILE=MODELS\texturefilename.PCX
GROUP=Skins LODSET=2
#exec MESHMAP SETTEXTURE MESHMAP=Vial NUM=0 TEXTURE=texturename
#exec MESHMAP SETTEXTURE MESHMAP=Vial NUM=1
TEXTURE=Botpack.ShaneFx.bluestuff
#exec MESHMAP SETTEXTURE MESHMAP=Vial NUM=2 TEXTURE=Botpack.ShaneFx