How do I compile skin for UT2003?

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frosty

Frozen in time.
May 18, 2004
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USA
www.geocities.com
I have been too proud up to this point to ask for help.

Any tips on how to get a UT2003 skin into the game. Want to do just a skin for one of the standard UT2003 models so it can still work in UT2004 also.

I have scoured thru the upl files and the scripting and my version of UT2003 obviously did not come with upaint, I bought the cds from a mate, and I use photoshop 5.0. Can I use the UT2003 editor to compile the jpg, targas or bmp’s into a utx that will work in UT2003.

Sorry for the Noobyniss here.

TIA
 

SaD

Skincollecting Fanatic
Sep 6, 2003
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Germany
skincity.beyondunreal.com
frosty said:
I
...
I have scoured thru the upl files and the scripting and my version of UT2003 obviously did not come with upaint, I bought the cds from a mate,
...

Hi Frosty ,
Do you have 3 CD´s ? UPAint is on CD3 in a folder called extras or something like that .
You have to install it seperatly.It´s not on your harddisk after you installed UT2003.