Im working with game that run with custom server(its fully C++ mostly not unreal like server)
So i cant use native functins GetServerNetWorkaddress, simply it doesnt writing it there ! So i was wondering is there a way to determine ip address through connection, i was able to get my local address with ipdrv, but can it be used in this way ? In plus i can send some simple info on server, by special native functions, or recive a lot of info from server( by native functions).
Im loorking with this over a week! can someone pls help me.
So i cant use native functins GetServerNetWorkaddress, simply it doesnt writing it there ! So i was wondering is there a way to determine ip address through connection, i was able to get my local address with ipdrv, but can it be used in this way ? In plus i can send some simple info on server, by special native functions, or recive a lot of info from server( by native functions).
Im loorking with this over a week! can someone pls help me.