1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Two Factor Authentication is now available on BeyondUnreal Forums. To configure it, visit your Profile and look for the "Two Step Verification" option on the left side. We can send codes via email (may be slower) or you can set up any TOTP Authenticator app on your phone (Authy, Google Authenticator, etc) to deliver codes. It is highly recommended that you configure this to keep your account safe.

How about adding Class/Ability/Rank feature?

Discussion in 'New Version Suggestions' started by FieldMedic, Aug 30, 2001.

  1. FieldMedic

    FieldMedic Less good UT Player ever

    Joined:
    Aug 30, 2001
    Messages:
    1,134
    Likes Received:
    0
    Hello

    I think it will be good to add these features in the future of Infiltration , it will add another part of realworld and more things to do for the player (so a better gaming experience)

    Rank : based on results of a round : sergent , colonel etc.... not only based on number of kill but on accuracy, team play (difficult value to give to a player) or efficiency with a class based weapon... or Rank affected randomly by the program in the beginning of a round

    Class based character : medic ;) , sabotage , sniper, support , etc... everyclass with a different accuracy and cash for their weapon loadout / or specific loadout , more realistic to simulate different military jobs at war

    Special Ability depending on a class or a rank (if rank is added) to simulate difference between 2 human in real life : one will be more resistant, another more accurate etc ...

    I think it would be a big step toward a standalone game i will enjoy to buy

    Bye
     
  2. Puncher

    Puncher AFA member

    Joined:
    May 3, 2001
    Messages:
    629
    Likes Received:
    0
    The idea of classes has always been rejected by the INF team. Your weapon(s) define your "class" If you want to be a sniper, pick a sniper's weapon. If you want CQB, pick an appropriate weapon.
     
  3. Kisen_K

    Kisen_K S&M Airlines

    Joined:
    May 12, 2000
    Messages:
    1,093
    Likes Received:
    0
    Somehow I dislike the idea of ranks in INF...
     
  4. poaw

    poaw You used to sleep easy at night.

    Joined:
    Mar 25, 2001
    Messages:
    1,512
    Likes Received:
    0
    Same here, mostly be because ranks in the military aren't a reflection of profiency at your job. A Major in a transport battlion isn't the best truck driver in the battlion. He's simply their commander.
    The best infantry in the world aren't for the large part Officers, they're NCOs.
     
  5. The_Fur

    The_Fur Back in black

    Joined:
    Nov 2, 2000
    Messages:
    6,204
    Likes Received:
    0
    I can somehow doubt that seeing as how most of the worlds elite SF and CT units consist solely of officers.

    Examples Alpha, Omon, Gign GsG9 etc.
     
  6. poaw

    poaw You used to sleep easy at night.

    Joined:
    Mar 25, 2001
    Messages:
    1,512
    Likes Received:
    0
    SAS, KSK, USN SEALs....

    EDIT: ....Singaporean Special Operations Force, Spetsialnoye nazranie, South Korean 707th Special Mission Unit, and Israeli Sayerets.

    Just beacuse they haven't been hyped to hell and back doesn't make them any less skilled at what they do.
     
    Last edited: Aug 31, 2001
  7. phatcat

    phatcat akward cat

    Joined:
    Dec 29, 2000
    Messages:
    9,344
    Likes Received:
    0
    YOU DAMN n00b's and your ranks!!

    J/K [​IMG]


    this has been thrown around ALOT here :hmm:

    basicly the team, and the community (well fourm community anyways) say NO
     
  8. asmodeus

    asmodeus DB addict

    Joined:
    Mar 25, 2001
    Messages:
    1,609
    Likes Received:
    0
    we do need some medic equipment though:)
     
  9. Puncher

    Puncher AFA member

    Joined:
    May 3, 2001
    Messages:
    629
    Likes Received:
    0
    Most of the fighting part of KSK are actually NCOs, or so I've been told by fellow soldiers.
     
  10. OpFor

    OpFor Feeling suicide, thats O.K.

    Joined:
    Apr 26, 2001
    Messages:
    1,198
    Likes Received:
    0
    We need some way to be restricted of feild medical stuff. Other whys, everyone would be packing around some medic stuff, and there would be no reason to be a medic, for those of us who dream abou it [me included]. Maybe 2 levels of medical stuff, bandages, and medical kits. Medical kits would be slow unpacking, it woud include pain killers, bandages. And bandages, well, bandages. The pain killers would increas health by 25% as to simulate them taking affect. The bandages would just stp health from decreaseing at fast levels, just slows down the process. Also, medkits could only be used on other people, while bandages are more reliable to everyone.
     
  11. NotBillMurray

    NotBillMurray It's Suntory Time!

    Joined:
    Mar 11, 2001
    Messages:
    2,294
    Likes Received:
    0
    Not every soldier will be carrying medical equipment because it's bulky and heavy. All of the soldiers can, and do, carry a personal medical kit. But that is inadequate for dealing with serious battlefield injury. That requires supplies that will seriously affect the amount of weaponry you carry.
     
  12. poaw

    poaw You used to sleep easy at night.

    Joined:
    Mar 25, 2001
    Messages:
    1,512
    Likes Received:
    0
    Exactly ;)
    ----------------
    Medics on the battle field don't have the equipment nessacary for serious treatment. They can only stop bleeding, help prevent infection, and comfort the wounded. And as a general rule, if you can still fight (INF's defination of being "Alive") you don't need painkillers.
     

Share This Page