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How about a Lobby instead of a Menu?

Discussion in 'Unreal Tournament 3' started by Wowbagger, Jun 3, 2005.

  1. Ikkuh

    Ikkuh Phear the nades

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    Those minigames could be quick-matches or something. A teleporter transports them to another part in the level separated from the lobby, and there you could do a quick game (with a waiting line if there are more players). After someone wins or loses they both get teleported back to the lobby, or get spawned in the main room of the minigame server

    This might be better if it's done on another server, since the lobby server will have different properties

    The duels can be a bit like the chaos ut2 duels. Just add 2 or 3 arena's with different weapons.
    A trickjumping part is nice as well. If someone finishes it, it can be shown on the big screen in the lobby, or get you in a hall of fame or something.

    The shieldgun part is actually bloodpit :)
    Blaaguuu is working on that (I think?) and it was great fun :D


    Tons of these minigames can be added to a separate server in one level. Just wait in line if there are more players in front of you, or do something else ;)

    Now let's turn it into reality :D
     
  2. shadow_dragon

    shadow_dragon is ironing his panties!

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    It's pointless if the mini games are hosted elsewhere, there should be no loading or waiting to play a mini game. The point in the mini games is to make the lobby more attractive to use, if there is loading or waiting it makes it less attractive, it'd be no different to merely talking in messenger or a forum and arranging to play a normal match and then waiting for it to load.

    A nice way to do one game would be an arena with several entrances, as soon as you enter it you get equiped with some simple gun. Like a lazer, all it does is tag your opponent and gives you a point. Maybe some simple rules to avoid stalking and such. Basic lazer tag rules, no spawning, respawning or teleporting. Have some windows around the arena and some surveilance screens so people can watch the fight if they choose.
    The spectating is a casual thing and another small interaction. Teleporting, respawning, etc isn't interesting to watch, you simply can't follow the action in a casual way, you'd have to get too involved. (Ala spectator mode)

    It should be a lobby primarily, entertainment second and not deathmatch really at all. The lobby is used to get to socialise peacefully to arange matches. The mini games also shouldn't distract people too much from socialising, typing, etc.

    Also the stunt hall should literally merely be an area filled with obstacles and hard to reach places, possibly some reward for reaching some location, nothing complicated, probably just something aesthetic.
    Stunt hall though sounds like it could
    Be fun to get a hover board in there somewhere but i think that'd strain the server too much to have physics in the lobby.
     
  3. rhirud

    rhirud Fast learning novice

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    The whole reason this concept might work is if Epic's promise of seameless loading gets pulled off.
     
  4. shadow_dragon

    shadow_dragon is ironing his panties!

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    Exactly, no one wants to per load a mini game arena. They want something to do while the deathmatch or CTF game is being streamed to them. So it's gotta be part of the lobby itself.
     
    Last edited: Jan 17, 2006
  5. edhe

    edhe ..dadhe..

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    Or whilst they look for people/servers that suit them.

    The biggest bonus would be the ability to hang out in a crowd of folk that like the same thing, whilst being able to spy on empty/appropriate servers and just shout out over VOIP to get in there and play.

    Would be a great enabler for all pub/casual gamers to get into what they want without having to do Mirc or clans.
     
  6. Rambowjo

    Rambowjo Das Protoss

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    Sorry, I ment so that people can walk through each other :)

    edit: oh my god, typ0 typ0 typ0 >.<
     
    Last edited: Jan 17, 2006
  7. Jrubzjeknf

    Jrubzjeknf Registered Coder

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    /requests a thread cleanup: lock this one, start a new one and post all the relevant ideas for this subject. Way better to work from that :)
     
  8. Rambowjo

    Rambowjo Das Protoss

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    This Jrubzjeknf is way too smart for us
     
  9. TraCK

    TraCK Amateur Sketch

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  10. The_Head

    The_Head JB Mapper

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    Jrubzjeknf -> the new thread would only get messed up too....

    Best idea would be to edit all the relvent ideas into the first post ;)
     
  11. Rk.

    Rk. Sleezy bastard.

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    Ah lobby for each server, or server host would be nice. You know, like having a BuF lobby with gateways to CTF/DM/TDM/AS/ONS and so on.
     
  12. SlipStreams_65

    SlipStreams_65 User Titles are Useless.

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    Aside from the badwidth problem, the only bad thing i can see happening is a group of people surrounding someone else and stopping them from moving and other such abuses....

    It should be fine with proper moderation, but there will always be people there just to annoy the 99% who are there to have a good time.
     
  13. Wowbagger

    Wowbagger Curing the infection...

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    I got a rather discouraging mail a couple of days ago from a server provider.

    Bandwidth is not a problem it seems but keeping track of 100+ players requires a pretty powerful machine.

    They suggested a dedicated server (dual 2,4ghz) at a price TEN times the price of their normal clanservers.

    Needless to say im not even close to being able to rent such a server.

    I guess it was fun while it lasted ;)
     
  14. Renegadexan

    Renegadexan Banned

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    I think with only a cool menu it would be better then a lobby
     
  15. RoadKillGrill

    RoadKillGrill Got Lead?

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    i realy like the PDA idea. it would be very nice to have that would cover the irc and x fire easy
     
  16. Bazzi

    Bazzi Wearing pink

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    Gah, there is no bandwidth problem, I've got 6mbitz and I finally want to make use of all of them!
     
  17. HarrySpanner

    HarrySpanner coool

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    If it's over WowBagger, then I'm sorry to hear it :(. At least it could possibly be done in future games :).

    p.s. I loved all your artwork depicting the lobby :D!!!
     
  18. Rambowjo

    Rambowjo Das Protoss

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    We could just set the server up at PS3 hardware then :lol:
     
  19. EggBoy

    EggBoy New Member

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    Did you tell the service provider that it was just the lobby with 100+ players in it? cos an actual GAME with 100 players in it would certainly require the kind of power that they are talking about, with all the spamming projectiles and fighting going on. But I doubt a lobby would require so much, any server that can handle a 32 player ONS match would surely be able to take 100 players in a lobby. Probably with some further optimisation (like remove player-to-player collision detection) it could take even more. But then again I dont know if anything I just said is really true, just wanted to keep some hope alive :)
     
  20. dinwitty

    dinwitty DeRegistered User

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    This idea has already been done in a different matter in Unreal 1.
    Servers had login maps and you walked to rooms to jump to east or west coast servers or whatever.

    The gateway map in unreal 1 is exactly for that purpose.
    I tend to like a menuing situation to get around all your info quickly.

    Its possible to do, the game can do it.
     

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