wooah!
Check out beyond unreal for the UE3 news..... info on new "Conquest" game:
Features eight teams, each with unique armor.
Conquest maps are "potentially as large as three onslaught maps with assault-like objectives and even a form of limited resource management planned"
"there may be the option to treat a conquest match like a long term war, so you can play, take a break, and then go back and play more later"
"you can use your stats to find similarly abled opponents"
"pre-game lobbies" will be present in some form
"clan pages and other sites will be able to be viewed from within the game"
"conquest will take advantage of the UE3 engines ability to seamlessly stream maps by putting you in a battlefield the size of several maps stitched together"
"players will battle on one of two teams, each sides terriroty will look physically different, as you take a territory it will convert to the otherteams structures and physical surroundings"
"conquest should appeal to a wider gaming audience and provide a place where longer-term strategy, teamwork, and face-to-face fragging all meet"
cool.... can see this working very well. Like the idea of having a map linked together by 3 maps or more as 1 big DA3 campagin level
Check out beyond unreal for the UE3 news..... info on new "Conquest" game:
Features eight teams, each with unique armor.
Conquest maps are "potentially as large as three onslaught maps with assault-like objectives and even a form of limited resource management planned"
"there may be the option to treat a conquest match like a long term war, so you can play, take a break, and then go back and play more later"
"you can use your stats to find similarly abled opponents"
"pre-game lobbies" will be present in some form
"clan pages and other sites will be able to be viewed from within the game"
"conquest will take advantage of the UE3 engines ability to seamlessly stream maps by putting you in a battlefield the size of several maps stitched together"
"players will battle on one of two teams, each sides terriroty will look physically different, as you take a territory it will convert to the otherteams structures and physical surroundings"
"conquest should appeal to a wider gaming audience and provide a place where longer-term strategy, teamwork, and face-to-face fragging all meet"
cool.... can see this working very well. Like the idea of having a map linked together by 3 maps or more as 1 big DA3 campagin level