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Wanderer

New Member
Jul 7, 2000
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If you've got a high degree of detail in the map then it's time to be concerned. Somebody made a highly detailed map in Unreal once and lost it because he couldn't open it because there was just too much detail.

See if you can't make some of the things in the map semi-solids or if they can be replaced with decorations.
 

scorpion

New Member
Dec 18, 1999
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I am making one of those "we're all the size of mice in a kitchen" type maps and I was wondering why I keep getting these odd triangle cutouts in certain brushes. These cutouts just go right through to the grid on the other side of the object. Is my level to large? Is there any thing I can do to stop this?